//
002-4.gat,32,94,6 script Sema 109,{
if (TMW_Quest >= 40) goto L_Sema_Done;
if (TMW_Quest == 39) goto L_Sema_Happy;
if (TMW_Quest == 38) goto L_Sema_GCM;
mes "[Sema the Miner]";
mes "\"This place is odd. There is a chest somewhere in this palace, but I don't know where. I think the archants have eaten all the spare keys for the chest, too.\"";
close;
L_Sema_GCM:
mes "[Sema the Miner]";
mes "\"I saw a giant cave maggot eat one of the other miners and it might eat me! Can you kill it?\"";
menu
"Yes.", L_Sema_Yes,
"No.", L_Sema_No;
close;
L_Sema_No:
mes "[Sema the Miner]";
mes "\"Ahh! I am very scared now!\"";
close;
L_Sema_Yes:
set TMW_Quest, 39;
monster "002-4.gat", 70, 90, "", 1059, 1;
mes "[Sema the Miner]";
mes "\"Good luck. To prove you killed it, please bring the Iten it swallowed when it ate the miner. Be careful, there could be more than one.\"";
close;
L_Sema_Happy:
if (countitem ("Iten") < 1) goto L_Sema_Not_Happy;
getinventorylist;
if (@inventorylist_count - (countitem ("Iten") == 1) > 99) goto L_Sema_TooMany;
delitem "Iten", 1;
getitem "DesertShirt", 1;
set TMW_Quest, 40;
mes "[Sema the Miner]";
mes "\"You killed it! What a relief! Please accept this Desert Shirt as reward.\"";
close;
L_Sema_TooMany:
mes "[Sema the Miner]";
mes "\"You have too many items for me to give you a reward. Please drop or sell something so I can give it to you.\"";
close;
L_Sema_Not_Happy:
set TMW_Quest, 38;
itemheal -Hp, 0;
mes "A stone falls on your head.";
close;
L_Sema_Done:
mes "[Sema the Miner]";
mes "\"Thank you for all your help.\"";
close;
}