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// East sandstorm guard
// Variables used: nibble 4 and 5 of QUEST_SouthTulimshar

002-1.gat,106,76,0|script|Stewen|123,
{
    // This NPC previously used the variable TMW_Quest
    callfunc "ClearVarTMW_Quest";

    set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT);

    if (@state == 4) goto L_TMW_Quest_Received;
    if (@state == 3) goto L_TMW_Quest;

    mes "[Stewen]";
    mes "\"I'm keeping a watchful eye on the monsters to the east so they don't threaten Tulimshar's citizens.  They are pretty strong.\"";
    goto L_Close;

L_TMW_Quest:
    set @state, 4;
    callsub S_Update_Var;
    mes "[Stewen]";
    mes "\"I don't get a break?!  Lieutenant Dausen needs to ask the Wizard's Council for more help out here.  Either that or give me a raise!  Oh well.  Thanks for letting me know.\"";
    goto L_Close;

L_TMW_Quest_Received:
    mes "[Stewen]";
    mes "\"Thanks again for letting me know Lieutenant Dausen isn't letting me take a break.  Once I get out of here, I'll let him know I want a raise!\"";
    goto L_Close;

L_Close:
    set @state, 0;
    close;

S_Update_Var:
    set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(BYTE_2_MASK) | (@state << BYTE_2_SHIFT));
    return;
}