//
001-2.gat,134,23,0 script Valdo 117,{
mes "[Valdo the Worker]";
mes "\"Please let me work, I'm really in a hurry!\"";
close;
}
001-2.gat,37,65,0 script Slot1 127,{
callfunc "SlotMachine";
close;
}
001-2.gat,39,65,0 script Slot2 127,{
callfunc "SlotMachine";
close;
}
001-2.gat,41,65,0 script Slot3 127,{
callfunc "SlotMachine";
close;
}
001-2.gat,32,67,0 shop MoneyChanger 124,503:10
001-2.gat,28,63,0 script BlackJack 107,{
mes "[Croupier]";
mes "\"Would you like to play Black Jack?";
mes "You will need 15 casino coins.\"";
next;
menu
"Yes", L_Begin,
"No", -;
mes "\"As you wish.\"";
close;
L_Begin:
if(countitem("CasinoCoins") < 15) goto L_NoCoin;
delitem "CasinoCoins", 15;
set @croupier, rand(0, 4);
set @croupier, @croupier + 17;
set @player, rand(4, 21);
mes "\"You got " + @player + " with your cards.";
if(@player == 21) goto L_End;
mes "Do you want another card?\"";
next;
menu
"Yes", L_Another,
"No", L_End;
L_Another:
set @tempace, rand(2, 11);
if (@tempace == 11) goto L_Ace;
set @player, @player + @tempace;
if (@player > 21) goto L_Lost;
if (@player == 21) goto L_End;
mes "\"You got " + @player + " with your cards.";
mes "Do you want another card?\"";
next;
menu
"Yes", L_Another,
"No", L_End;
L_End:
if (@player <= @croupier) goto L_Lost;
mes "\"Congratulations, you won!";
mes "I had " + @croupier + ".";
mes "You get 45 casino coins.\"";
getitem "CasinoCoins", 45;
close;
L_NoCoin:
mes "\"You need at least 15 coins.\"";
close;
L_Lost:
mes "\"I'm sorry but you lost.";
mes "You got " + @player + " with your cards.";
mes "I had " + @croupier + ".\"";
close;
L_Ace:
set @player, @player + 11;
if (@player > 21) set @player, @player - 10;
if (@player > 21) goto L_Lost;
if (@player == 21) goto L_End;
mes "You got " + @player + " with your cards.";
mes "Do you want another card?";
next;
menu
"Yes", L_Another,
"No", L_End;
close;
}
001-2.gat,22,69,0 script Roulette 107,{
mes "\"Good evening monsieur...";
mes "How much would you like to bet?\"";
next;
menu
"1 coin", L_b1,
"5 coins", L_b5,
"10 coins", L_b10,
"50 coins", L_b50,
"100 coins", L_b100,
"Maybe I'll play later", -;
mes "Come again.";
close;
L_b1:
set @bet, 1;
goto L_Check;
L_b5:
set @bet, 5;
goto L_Check;
L_b10:
set @bet, 10;
goto L_Check;
L_b50:
set @bet, 50;
goto L_Check;
L_b100:
set @bet, 100;
goto L_Check;
L_Check:
if(countitem("CasinoCoins") < @bet) goto L_NoCoin;
delitem "CasinoCoins", @bet;
menu
"Choose a color", -,
"Choose a number", L_Number;
menu
"Black", -,
"Red", -;
set @color,rand(2);
if(@color == 1) goto L_Lost;
mes "You won!";
getitem "CasinoCoins", @bet * 2;
close;
L_Number:
menu
"0", -, "00", -, "1", -, "2", -, "3", -, "4", -, "5", -, "6", -, "7", -, "8", -,
"9", -, "10", -, "11", -, "12", -, "13", -, "14", -, "15", -, "16", -, "17", -, "18", -,
"19", -, "20", -, "21", -, "22", -, "23", -, "24", -, "25", -, "26", -, "27", -, "28", -,
"29", -, "30", -, "31", -, "32", -, "33", -, "34", -, "35", -, "36", -;
if (@menu == 1) set @number, 0;
if (@menu == 2) set @number, 37;
if (@menu >= 3) set @number, @menu - 2;
set @roulette, rand(38);
if (@roulette == 37) mes "The ball stopped on 00";
if (@roulette < 37) mes "The ball stopped on " + @roulette;
if (@number != @roulette) goto L_Lost;
mes "\"You won!\"";
getitem "CasinoCoins", @bet * 10;
close;
L_NoCoin:
mes "\"You don't have enough coins.\"";
close;
L_Lost:
mes "\"I'm sorry, you lost.\"";
close;
}