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// Map: new_2-1 // This is the Desert mines south of Tulimshar -- level 1. // new_2-1.gat,0,0,0,0 monster RedSlime 1008,30,2500,0,Mob2::OnRedSlime new_2-1.gat,0,0,0,0 monster BlackScorpion 1009,15,2500,0,Mob2::OnBlackScorpion new_2-1.gat,0,0,0 script Mob2 -1,{ OnRedSlime: set @mobID, 1008; callfunc "MobPoints"; break; OnBlackScorpion: set @mobID, 1009; callfunc "MobPoints"; break; end; }