// Map: new_1-1
// This is the Desert (Sandstorm) south of Tulimshar.
//
new_1-1.gat,0,0,0,0 monster GreenSlime 1005,50,0,0,Mob1::OnGreenSlime
new_1-1.gat,0,0,0,0 monster GiantMaggot 1006,30,0,0,Mob1::OnGiantMaggot
new_1-1.gat,0,0,0,0 monster RedScorpion 1004,20,0,0,Mob1::OnRedScorpion
new_1-1.gat,0,0,0 script Mob1 -1,{
OnGreenSlime:
set @mobID, 1005;
callfunc "MobPoints";
break;
OnGiantMaggot:
set @mobID, 1006;
callfunc "MobPoints";
break;
OnRedScorpion:
set @mobID, 1004;
callfunc "MobPoints";
break;
}