// Effects for opening and closing the gate. Also set it so no new player can't be warped in once the gate is opened.
027-3.gat,40,57,0 script #gatecontrol 127, 2, 1{
mes "Once you pass this point I cannot warp anyone else to help.";
mes "Are you sure you are ready to go?";
menu
"Let's go",L_BEGIN,
"No thank you",-;
warp "027-3.gat",40,60;
close;
L_BEGIN:
disablenpc "#closedgate";
initnpctimer;
specialeffect 300;
// add stop alacrius warp flag to temp globals
close;
OnTimer2000:
enablenpc "#opengate";
disablenpc "#gatecontrol";
end;
}
027-3.gat,40,59,0 script #closedgate 322,{
end;
}
027-3.gat,40,59,0 script #opengate 323,{
end;
}
// Effects for the exit.
027-3.gat,40,78,0 script #cryptexit2 127, 3, 3{
mes "Unfortunately, once I bring you to this pocket";
mes "in time you cannot leave through its normal exit.";
mes "The only way to get out is to defeat the reaper";
mes "or die...";
close;
}