// chef: function,
// barmaid: function,
// shopkeeper: multiples and function,
// magic undead shop: function,
// chief barman: function,
// receptionist: function,
// banker: function
027-2.gat,75,22,0 shop Chef 300,784:-1,785:-1,786:-1,787:-1
027-2.gat,90,36,0 shop Estrilda 301,788:-1,789:-1,790:-1
027-2.gat,93,22,0 shop Umfrey 302,1282:-1,1281:-1
027-2.gat,56,99,0 shop Leofwin 304,501:-1,502:-1,518:100,566:2000,567:-1,568:-1,613:500,631:1000,740:-1,772:-1,773:-1,774:-1
027-2.gat,106,22,0 shop Edwin 309,784:-1,785:-1,786:-1,787:-1,788:-1,789:-1,790:-1
// Inn
027-2.gat,107,39,0 script Barbara Grey 320,{
set @npcname$, "Barbara Grey";
set @cost, 1000;
mes "[" + @npcname$ + "]";
mes "\"Don't be shy darling.";
mes "\"Come on in and have a nice long ... long slumber ...";
next;
callfunc "Inn";
}
// Bank and Storage
027-2.gat,88,22,0 script J.P. Morbid 321,{
callfunc "ClearVariables";
set @npcname$, "J.P. Morbid";
callfunc "Banker";
close;
}