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// Ice Cave second level 020-4.gat,0,0,0,0 monster Bat 1017,5,0,0,Mob21::OnBat 020-4.gat,0,0,0,0 monster Fluffy 1020,15,0,0,Mob21::OnFluffy 020-4.gat,0,0,0 script Mob21 -1,{ OnBat: set @mobID, 1017; callfunc "MobPoints"; break; OnFluffy: set @mobID, 1020; callfunc "MobPoints"; break; end; }