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// Map: 011-1
// This is Central Woodland.
//

011-1.gat,0,0,0,0	monster	EvilMushroom	1013,25,0,0,Mob9::OnEvilMushroom
011-1.gat,0,0,0,0	monster	Flower		1014,40,0,0,Mob9::OnFlower

011-1.gat,0,0,0,0	monster	Alizarin	1032,1,2700000,1800000,Mob9::OnAlizarin

011-1.gat,0,0,0,0	monster	SilkWorm	1035,2,60000,30000,Mob9::OnSilkWorm

011-1.gat,0,0,0	script	Mob9	-1,{
OnEvilMushroom:
	set @mobID, 1013;
	callfunc "MobPoints";
	break;

OnFlower:
	set @mobID, 1014;
	callfunc "MobPoints";
	break;

OnAlizarin:
	set @mobID, 1032;
	callfunc "MobPoints";
	break;

OnSilkWorm:
	set @mobID, 1035;
	callfunc "MobPoints";
	break;

	end;
}