// Map: new_35-1
// This is the cave beneath Hurnscald.
//
new_35-1.gat,0,0,0,0 monster YellowSlime 1007,20,0,0,Mob35::OnYellowSlime
new_35-1.gat,0,0,0,0 monster RedSlime 1008,35,0,0,Mob35::OnRedSlime
new_35-1.gat,0,0,0,0 monster BlackScorpion 1009,25,0,0,Mob35::OnBlackScorpion
new_35-1.gat,0,0,0 script Mob35 -1,{
OnYellowSlime:
set @mobID, 1007;
callfunc "MobPoints";
break;
OnRedSlime:
set @mobID, 1008;
callfunc "MobPoints";
break;
OnBlackScorpion:
set @mobID, 1009;
callfunc "MobPoints";
break;
end;
}