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// Nicholas' Apprentice and Armorsmith

009-2.gat,183,57,0	script	Peter	157,{

	mes "[Peter]";
	mes "\"Hello, I am Peter, apprentice to Nicholas.\"";
	next;
	mes "\"I can make you some sturdy armor: you must give me [Iron Ingot]s to craft with and some gold pieces for my efforts.\"";
	next;
	mes "[Peter]";
	mes "\"What would you like me to make?\"";
	menu
		"Chain Mail (10 coal, 5 ingots and 20000 GP).", L_Peter_Chain_Mail,
		"Light Plate (20 coal, 10 ingots and 50000 GP).", L_Peter_Light_Plate,
		"Warlord Plate (30 coal, 15 ingots and 100000 GP).", L_Peter_Warlord_Plate,
		"Nevermind.", -;
	close;

L_Peter_Chain_Mail:
	if (zeny < 20000) goto L_Peter_NotEnough_Zeny;
	if (countitem("IngotIron") < 5) goto L_Peter_NotEnough_Ingot;
	if (countitem("Coal") < 10) goto L_Peter_NotEnough_Coal;
	getinventorylist;
	if (@inventorylist_count == 100) goto L_Peter_TooMany;
	set zeny, zeny - 20000;
	delitem "IngotIron", 5;
	getitem "ChainmailShirt", 1;
	mes "[Peter]";
	mes "\"Here you go!\"";
	close;

L_Peter_Light_Plate:
	if (zeny < 50000) goto L_Peter_NotEnough_Zeny;
	if (countitem("IngotIron") < 10) goto L_Peter_NotEnough_Ingot;
	if (countitem("Coal") < 20) goto L_Peter_NotEnough_Coal;
	getinventorylist;
	if (@inventorylist_count == 100) goto L_Peter_TooMany;
	set zeny, zeny - 50000;
	delitem "IngotIron", 10;
	delitem "Coal", 20;
	getitem "LightPlatemail", 1;
	mes "[Peter]";
	mes "\"Here you go!\"";
	close;

L_Peter_Warlord_Plate:
	if (zeny < 100000) goto L_Peter_NotEnough_Zeny;
	if (countitem("IngotIron") < 15) goto L_Peter_NotEnough_Ingot;
	if (countitem("Coal") < 30) goto L_Peter_NotEnough_Coal;
	getinventorylist;
	if (@inventorylist_count == 100) goto L_Peter_TooMany;
	set zeny, zeny - 100000;
	delitem "IngotIron", 15;
	delitem "Coal", 30;
	getitem "WarlordPlate", 1;
	mes "[Peter]";
	mes "\"Here you go!\"";
	close;

L_Peter_NotEnough_Zeny:
	mes "[Peter]";
	mes "\"You don't have enough gold.\"";
	close;

L_Peter_NotEnough_Ingot:
	mes "[Peter]";
	mes "\"You don't have enough ingots.\"";
	close;

L_Peter_NotEnough_Coal:
	mes "[Peter]";
	mes "\"You don't have enough [Coal].\"";
	close;

L_Peter_TooMany:
	mes "[Peter]";
	mes "\"You have too much stuff.  Please get rid of something if you want some armor.\"";
	close;

}