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// Old woman
009-1.gat,29,43,0 script Old Woman 154,{
mes "[Old Woman]";
mes "\"Hello deary.\"";
next;
if ((Inspector >= 1 && Inspector <= 7) || Inspector == 9) goto L_NohMask;
close;
L_NohMask:
if (Inspector == 7) goto L_NohMask_Alibi;
callfunc "ProcessEquip";
if (@torsoC == cDarkBlue && @legsC == cDarkBlue) goto L_NohMask_Fake;
if (Inspector >= 3 && Inspector <= 6) close;
menu
"Have you seen anything strange lately?", L_NohMask_FirstAsk,
"Do you know anything about the recent robberies?", L_NohMask_FirstAsk,
"Hello", -;
close;
L_NohMask_FirstAsk:
mes "[Old Woman]";
mes "\"Yes, but I'm only talking to the inspector himself!\"";
if (Inspector == 1) set Inspector, 2;
close;
L_NohMask_Alibi:
menu
"Was your husband with you at home all night the last night that the troupe was in town?", -;
mes "[Old Woman]";
mes "\"Yes, we were both at home all night.\"";
set Inspector, 8;
close;
L_NohMask_Fake:
if (Inspector == 9) goto L_NohMask_Fake_Satchel;
if (Inspector >= 3 && Inspector <= 6) goto L_NohMask_Filler;
mes "[Old Woman]";
mes "\"I saw someone sneaking around town wearing a theater mask. It looked like one of the masks used by the troupe that was in town recently.\"";
set Inspector, 3;
close;
L_NohMask_Filler:
mes "[Old Woman]";
mes "\"I hope you castch that naughty person!\"";
close;
L_NohMask_Fake_Satchel:
mes "[Old Woman]";
mes "\"I've remembered something else. The night the troupe left, I saw someone with a theater mask take a large satchel out of town. He was heading north.\"";
set Inspector, 10;
close;
}
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