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// Map: new_22-1
// This is the Snake Pit, a cave in the Snake Desert.
//

new_22-1.gat,0,0,0,0	monster	Snake	1010,175,0,0,Mob22::OnSnake

new_22-1.gat,0,0,0	script	Mob22	-1,{
OnSnake:
	set @mobID, 1010;
	callfunc "MobPoints";
	break;

	end;
}