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// 005-1 Snake desert mobs 005-1.gat,0,0,0,0 monster Maggot 1002,1,0,0,Mob005-1::On1002 005-1.gat,0,0,0,0 monster Snake 1010,1,0,0,Mob005-1::On1010 005-1.gat,0,0,0 script Mob005-1 -1,{ On1002: set @mobID, 1002; callfunc "MobPoints"; break; On1010: set @mobID, 1010; callfunc "MobPoints"; break; end; }