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// 002-3 Desert mines mobs 002-3.gat,38,38,9,9 monster Red Slime 1008,10,0,0,Mob002-3::On1008 002-3.gat,82,92,9,9 monster Black Scorpion 1009,10,0,0,Mob002-3::On1009 002-3.gat,0,0,0 script Mob002-3 -1,{ On1008: set @mobID, 1008; callfunc "MobPoints"; break; On1009: set @mobID, 1009; callfunc "MobPoints"; break; end; }