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# lines starting with # or // are comments
# all other lines will be parsed and treated as filenames.
# Rules for Woodlands.
# basic tiles
./rule_woodland_001.tmx
# different sorts of basic tiles for grass
./rule_woodland_002.tmx
# different sorts of basic tiles for water
./rule_woodland_003.tmx
# different stones
./rule_woodland_004.tmx
# flowerpower in 4 different styles
./rule_woodland_005.tmx
./rule_woodland_006.tmx
./rule_woodland_007.tmx
./rule_woodland_008.tmx
# trees (sort one: robust healthy broad leaved tree)
./rule_woodland_050.tmx
# trees (sort two: dead trees, different heights)
./rule_woodland_053.tmx
# straight borders of water
./rule_woodland_100.tmx
# corners at waterside
./rule_woodland_101.tmx
./rule_woodland_102.tmx
# errorhandling at waterside
./rule_woodland_105.tmx
# straight borders of high grass
./rule_woodland_110.tmx
# corners at at high grass
./rule_woodland_111.tmx
./rule_woodland_112.tmx
# errors in high grass
./rule_woodland_115.tmx
# ways: straight
./rule_woodland_120.tmx
# corners
./rule_woodland_121.tmx
./rule_woodland_122.tmx
# narrow pathes
./rule_woodland_123.tmx
# narrow pathes ends
./rule_woodland_124.tmx
# narrow pathes corners
./rule_woodland_125.tmx
# narrow pathes T-crossings
./rule_woodland_126.tmx
# narrow pathes X-crossings
./rule_woodland_127.tmx
# pathes to narrow pathes
./rule_woodland_128.tmx
# pathes error handling
./rule_woodland_129.tmx
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