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path: root/maps/002-2.tmx
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<?xml version="1.0"?>
<map version="0.99b" orientation="orthogonal" width="128" height="128" tilewidth="32" tileheight="32">
 <properties>
  <property name="overlay0image" value="graphics/images/ambient/spotlight.png"/>
  <property name="music" value="finalman_and_yakslem-cavesong.ogg"/>
  <property name="minimap" value="graphics/images/minimap_new_2-1.png"/>
 </properties>
 <tileset name="cave" firstgid="1" tilewidth="32" tileheight="32">
  <image source="../graphics/tiles/cave.png" trans="ff00ff"/>
 </tileset>
 <tileset name="collision" firstgid="129" tilewidth="32" tileheight="32">
  <image source="../graphics/tiles/collision.png" trans="000000"/>
 </tileset>
 <layer name="Ground" width="128" height="128">
  <data encoding="base64" compression="gzip">
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  </data>
 </layer>
 <layer name="Fringe" width="128" height="128">
  <data encoding="base64" compression="gzip">
   H4sIAAAAAAAAAO3BAQEAAACAkP6v7ggKAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAauuOl9cAAAEA
  </data>
 </layer>
 <layer name="Over" width="128" height="128">
  <data encoding="base64" compression="gzip">
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  </data>
 </layer>
 <layer name="Collision" width="128" height="128" opacity="0.42">
  <data encoding="base64" compression="gzip">
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  </data>
 </layer>
 <objectgroup name="Objects" width="0" height="0">
  <object name="CaveExit" type="WARP" x="1152" y="960" width="128" height="32">
   <properties>
    <property name="DEST_MAP">
     1
    </property>
    <property name="DEST_Y">
     2880
    </property>
    <property name="DEST_X">
     592
    </property>
   </properties>
  </object>
  <object name="Red Slime" type="SPAWN" x="1088" y="1088" width="320" height="320">
   <properties>
    <property name="MONSTER_ID">
     6
    </property>
   </properties>
  </object>
  <object name="Black Scorpion" type="SPAWN" x="2496" y="2816" width="320" height="320">
   <properties>
    <property name="MONSTER_ID">
     7
    </property>
   </properties>
  </object>
  <object name="Nathan the Miner" type="NPC" x="1136" y="1136" width="0" height="0">
   <properties>
    <property name="SCRIPT">
     function npc_handler(npc, ch)
       do_message(npc, ch, "It's very dangerous in here\nBe careful")
     end
    </property>
    <property name="NPC_ID">
     109
    </property>
   </properties>
  </object>
  <object name="Naem the Miner" type="NPC" x="2736" y="3120" width="0" height="0">
   <properties>
    <property name="SCRIPT">
     function npc_handler(npc, ch)
       do_message(npc, ch, "We discovered an underground palace\nDo you want me to let you in?")
       local v = do_choice(npc, ch, "Sure", "Not yet!")
       if v == 1 then
         tmw.chr_warp(ch, 5, 34 * 32 + 16, 92 * 32 + 16)
       end
     end
    </property>
    <property name="NPC_ID">
     109
    </property>
   </properties>
  </object>
 </objectgroup>
</map>