Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2010-11-21 | adding a new nivalis cavemap | Stefan Beller | 2 | -2/+42 | |
to be used as a labyrinth | |||||
2010-11-21 | another layer fixup for nivalis | Stefan Beller | 1 | -3/+3 | |
2010-11-21 | fixes in layers | Stefan Beller | 3 | -33/+23 | |
2010-11-21 | nivails maps | Stefan Beller | 7 | -122/+150 | |
adding new caves and warps for all maps | |||||
2010-11-20 | rules improved | Stefan Beller | 1 | -20/+1 | |
2010-11-07 | Adding Crypt Map and Crypt Tilesets | Wombat | 1 | -0/+64 | |
2010-11-07 | new Nivalis | Nina O'Reilly | 4 | -33/+228 | |
2010-11-07 | warningsigns at entrance of 12-4 | Stefan Beller | 1 | -6/+6 | |
2010-11-07 | added collision for warics bed in 009-4 | Stefan Beller | 1 | -19/+19 | |
2010-11-07 | Orum Quest map 009-4 | Wombat | 1 | -0/+132 | |
map 009-4 added with new items in items.xml related to quest | |||||
2010-11-07 | fixed some errors again in 012-4.tmx | Stefan Beller | 1 | -7/+7 | |
the automapping feature did produce some errors at the transition to non-automapped regions (the bilevel regions ) | |||||
2010-11-07 | 012-4 redone with automapper | Stefan Beller | 1 | -7/+20 | |
Due to errors the map was completely redone with the automapping feature. little changes ( more Fringe stuff ) | |||||
2010-11-07 | mobs added to 011-6, red carpet added to 011-4 | Wombat | 2 | -12/+37 | |
added mobs to new cave map, added a carpet to identify bandit lord entrance | |||||
2010-11-07 | correction of the automapping files. | Stefan Beller | 24 | -942/+18 | |
location changed from maps/rules/* to rules/* This was done to avoid trouble with the serverscripts of tmw. (So there are only those maps in the maps folder which are needed for the game.) The automapping feature got a more powerful logic. So there were slight changes at the rules as well In the rules folder there are 3 examples for automapping. There is just the set layer done. After automapping the rest of the maps is set up automatically. | |||||
2010-11-07 | fixed overlayer in 12-4 | Stefan Beller | 1 | -2/+2 | |
There were some spikes not covered by the Over layer. | |||||
2010-11-07 | files needed for automapping feature of tiled-qt | Stefan Beller | 24 | -0/+947 | |
This adds all the rules (folder rules in ./maps adn ./maps/rules.txt) and tiles (graphics/tiles/set_*) needed for the automapping feature. These rules help only mapping caves, icecaves and icemountains at the moment. | |||||
2010-11-07 | fixed a 12-4 over layer | Stefan Beller | 1 | -8/+8 | |
There were some over layer tiles missing. now it looks like a real cave. | |||||
2010-11-07 | bandit, bandit lord, bandit hood graphics..small error fix in 11-6.tmx | Wombat | 1 | -3/+3 | |
bandit, bandit lord, bandit hood graphics in appropriate folders 11-6.tmx had tiles on wrong layer, now fixed | |||||
2010-11-07 | Warps added and new 11-6 map | Wombat | 3 | -28/+329 | |
New 11-6 map added and warps added to 11-1 and 11-4 to get to 11-6 | |||||
2010-08-30 | Bug Fixes in Maps and Items.xml | Wombat | 2 | -11/+11 | |
Fixed warping and collision bugs in 012-4 and 027-2 fixed terranite equipment to correspond with item_db in items.xml | |||||
2010-08-23 | mobs added to 012-4 | Wombat | 1 | -6/+22 | |
mobs and a few minor fixes made to 012-4.tmx, a new cave map | |||||
2010-08-23 | Map Fixes and Mob Adds | Wombat | 6 | -129/+699 | |
Map fixes and mob adds to several maps. Removed maps not to be used. | |||||
2010-08-22 | Removed warp object to 002-4 | Wombat | 1 | -8/+1 | |
Removed the warp object to 002-4, warp is now based on an npc | |||||
2010-08-22 | cave maps, new monsters, terranite equipment | Wombat | 3 | -0/+103 | |
new 012 cave maps, terranite equipment stats, xml/png for moggun/terranite | |||||
2010-08-18 | Sandstorm Mine Changes | Wombat | 2 | -93/+185 | |
Monsters and Map related Changes to Sandstorm Mines | |||||
2010-08-17 | Revert "npcs.xml change" | Wombat | 1 | -0/+56 | |
This reverts commit 2ee532afb6640ee469d9a08725a7da72936c4173. | |||||
2010-08-17 | npcs.xml change | Wombat | 1 | -56/+0 | |
added golbenez npc id modified: npcs.xml | |||||
2010-08-16 | Inn Sink Particles and Inn Map | Wombat | 1 | -18/+20 | |
Particles for zeny sink and 027-2.tmx graveyard inn (no objects added) new file: graphics/particles/golbenez.particle.xml modified: maps/027-2.tmx | |||||
2010-07-27 | Clean up some spawns and restore a warp | remoitnane | 12 | -14/+21 | |
Signed-off-by: Jared Adams <jaxad0127@gmail.com> | |||||
2010-07-22 | Add map files for candor and fight cave | Chuck Miller | 2 | -0/+141 | |
Reviewed-by: Turmfalke | |||||
2010-07-09 | Added missing tiles to 009-1 | Dweems | 1 | -2/+1 | |
-Missing tree in the outskirts -Missing piece of building | |||||
2010-07-08 | Maps don't need +x. | Maximilian Philipps | 1 | -0/+0 | |
2010-07-08 | Fixed holes in the collision layers | Helmut Grohne | 2 | -4/+3 | |
The maps 017-1 (the forst with the theatre) and 028-1 (doctor's island) contained some small disconnected areas. Mobs would respawn there and would be stuck there until the server is restarted. The holes are now filled with collision tiles. Signed-off-by: Maximilian Philipps <Turmfalke2007@web.de> | |||||
2010-07-08 | Fixed a few small map errors. | Maximilian Philipps | 3 | -50/+50 | |
2010-06-23 | Fixed errors on 003-1 | Dweems | 1 | -6/+6 | |
* missing collision tiles * tiles on wrong layer | |||||
2010-06-19 | Fix layer for barrel piles on 003-2 | Jared Adams | 1 | -3/+3 | |
2010-06-18 | Add butterfly to maps | Jared Adams | 12 | -0/+96 | |
2010-06-18 | Add a start for map 003-2 | Jared Adams | 2 | -0/+73 | |
2010-06-13 | Remove the land bridge between desert and woodland | Jared Adams | 2 | -42/+39 | |
2010-04-11 | Easter 2010 | Freeyorp | 2 | -0/+243 | |
2010-04-10 | Fix some errors with the Theater and related maps | Jared Adams | 3 | -46/+46 | |
2010-04-02 | Add theater map and new cave by poison_ivy | Jared Adams | 4 | -36/+396 | |
2010-01-04 | Revert "Add Christmas tree" | Jared Adams | 1 | -6/+3 | |
This reverts commit 42191920ed312f5e470313916af95e595058e486. | |||||
2009-12-23 | Add Christmas tree | Jared Adams | 1 | -3/+6 | |
2009-12-09 | Fixing bugs in maps | Stefan Dombrowski | 4 | -69/+69 | |
Many small bug fixes, including the one that was reported by lien on the forum: http://forums.themanaworld.org/viewtopic.php?f=2&t=9069 Notice: This requires an update of the walkmaps. | |||||
2009-12-04 | Add swamp warps | Jared Adams | 2 | -19/+33 | |
2009-11-11 | Add a name to map 015-3 | Jared Adams | 1 | -0/+3 | |
2009-10-30 | Fix a bad tree on 015-1 | Jared Adams | 1 | -1/+1 | |
2009-10-29 | Fix script calls | Jared Adams | 1 | -2/+2 | |
2009-10-29 | Fix more bad tiles | Jared Adams | 1 | -1/+1 | |