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2014-07-13Fixing some errant tileswushin1-5/+5
2014-07-11Merge pull request #134 from wushin/lag-fix-ruining-everyones-funWushin2-14/+14
Fixes Mob Pathing Bug Expolit
2014-07-11Fixes Mob Pathing Bug Expolitwushin2-14/+14
2014-07-11Merge pull request #135 from wushin/003-1-death-from-aboveWushin1-3/+3
Open Diagonal on upper level causing mobs to attack from above
2014-07-10Open Diagonal on upper level causing mobs to attack from abovewushin1-3/+3
2014-07-07Fixing spawns for Tipsy Skeleton and Drunken Lady SkeletonCassy11-3/+3
2014-07-03Fixed Ground Issues on 009-1mekolat3-108/+73
Fixed Fringe Issues with oversized sprites
2014-06-30Fix map layers in Hurnscaldmekolat2-151/+403
Added Tileset woodland_village_x3.png Fixed Tileset woodland_village.png Fixed Tileset woodland_x3.png closes #120
2014-06-30Merge pull request #119 from wushin/gm-islandWushin2-4/+5
Place to hold GM events
2014-06-26Place to hold GM eventswushin2-4/+5
2014-06-25Starting Area Reduxwushin6-772/+1384
* Tutorial is a quick funnel * Exits are obvious and open * New Side Quests ** Valon's Beast Mastery ** Zegas's Barrels ** Magic Wand * Some Quests stay open after tutorial is done * House Maggot & Tame Scorpion added * Made Magic usable for lowbies with Wand
2014-05-03Merge pull request #89 from wushin/Sail-Away-Added-To-Boatswushin2-2/+2
Add Sail Away to Boats
2014-05-03Merge pull request #90 from wushin/map-fix-022-1wushin1-255/+254
Map fix for 022-1
2014-05-03Merge pull request #83 from wushin/map-fixwushin1-2/+2
map fix in 042-1
2014-05-03Merge pull request #88 from wushin/Map-027-4-Mapbugwushin1-1/+1
fixes #87 map bug in 027-4 36,37
2014-05-03Merge pull request #96 from wushin/Map-Fix-043-1wushin1-1/+1
Fixes Map 043-1 88 118
2014-05-02Fixes Map 043-1 88 118wushin1-1/+1
2014-05-02Fixes map 005-1 78 27wushin1-1/+1
2014-04-29Map fix for 022-1wushin1-255/+254
Unused tileset
2014-04-27Add Sail Away to Boatswushin2-2/+2
Fixes #82
2014-04-27fixes #87 map bug in 027-4 36,37wushin1-1/+1
2014-04-24map fix in 042-1wushin1-2/+2
2014-04-21Merge pull request #78 from wushin/music-namingwushin119-117/+119
Music naming
2014-04-21Added Graveyard to 026-1 the map before the Graveryardwushin3-1/+3
Added Clouds Calling to the ships.
2014-04-21Add Mystique Forest Music to Farther Argaes Forest MapsBernhardt8-8/+8
2014-04-21Replacing Tilesetwushin2-18/+18
Content was made aware to be of questionable liscensing Tileset art in question was created under GPLv2 liscense material
2014-04-19Enforcer Naming Convention in Music FilesBernhardt117-117/+117
2014-04-17fixed typo in warp namewushin1-1/+1
2014-04-15Map Changeswushin130-8921/+31069
- Tileset fixes - Travel / Death modifications - Tulimshar Beautification Project - Crypts (Base Release)
2014-04-15Change all npcs to have a player sprite baseBernhardt4-57/+59
Replaced small NPCs with tiles wherever necessary
2014-02-26006-1:tux9th1-3/+3
* fix tiles at 47,47 This map is a complete disaster, tiles are mixed over all layers. Marked for remap! Do not use this map as an example!
2014-02-16043-4: add missing tiles at 194,22.tux9th1-2/+2
2014-02-07043-4:tux9th1-1007/+1025
* enlarging map by 20 tiles to the east. * installing small cave for quest planned. * adding warps.
2014-02-02Fix Spawn Rates on 043-4Cassy1-14/+22
2014-02-02021-3: Adding some Undead Trolls.tux9th1-0/+16
2014-02-02Release 043-4:tux9th2-3/+1226
* Adding 043-4. * Adding warp from 043-3 to 043-4.
2014-01-22019-3 & 030-3:tux9th2-655/+675
* fixing https://forums.themanaworld.org/viewtopic.php?p=140509#p140509 * fixing https://github.com/themanaworld/tmwa-client-data/issues/50 In commit e6fe61806db6bdd8a95c64d96b12b8ba42de0d96 a wrong version of map 019-3 was used and therefore caused problems with warps to this map. I looked at the new map and tried to find changes from the commit and applied everything I found to the old version of the map. Following I had to edit the warp on 030-3.
2013-12-25Map Changes for the Annual Eventwushin12-708/+1869
2013-12-04009-3 & 013-3:tux9th2-225/+225
* replaced some corner tiles with the correct tile. * moved tiles from Ground to Over and replaced them with floor. 013-3: * renamed empty layer Cliffs to Ground2. * moved all x1 tiles from Fringe to Ground2. * moved x2 tiles from Over to Fringe * Fixed issue presented at https://github.com/themanaworld/tmwa-client-data/issues/25
2013-12-04043-1:tux9th1-2/+4
* adding minimap. * adding music. * moving dest. location of warp to 043-3 one tile. * rename Slime Hive to Sandy Dungeon, Slime Hive can be located at e.g. 45,126.
2013-12-04043-3:tux9th1-1/+2
* adding music. * renaming map.
2013-12-04019-3: increase map bordertux9th3-528/+680
Fixing issue at https://github.com/themanaworld/tmwa-client-data/issues/37 Moving tiles from Fringe into Ground2 Adding collision at 77,99
2013-12-02045-1:tux9th1-2/+2
* Collision fix at 79,124 reported by straelyn https://forums.themanaworld.org/viewtopic.php?p=139597#p139597
2013-12-01045-1: Collision fix 125,134tux9th1-1/+1
reported by straelyn https://forums.themanaworld.org/viewtopic.php?p=139589#p139589
2013-12-01005-3:tux9th1-14/+14
fixing issue reported by Agent Killer https://forums.themanaworld.org/viewtopic.php?f=2&t=17908
2013-11-24004-2:tux9th1-115/+115
* Collision: +21/22,54 - 63/64,26 +63/64,25 - 63/64,23 +63/64,22 * renamed Ground1 to Ground. * removed transperant tiles from Ground2. * removed black tiles from Ground2 which are already in Ground. * moved floor tiles from Ground2 to Ground. * moved x1 tiles from Fringe to Ground2 / Ground.
2013-11-24003-2:tux9th1-55/+55
* renaming Ground1 to Ground, Lower to Ground3. * removing black tiles from Ground2 which are in Ground. * Moving x2 tile from Ground3 to Fringe * Collision: - 49/50,20 - 52/53,20 - 57/58,20
2013-11-22001-2:tux9th1-95/+97
* Adding inn_x2/x3.tsx * Replacing tiles which are also in inn/2 with their according x2/x3 versions. * Moving tiles from Fringe to Ground2 / Ground. * Moving tiles from Ground2 to Ground. * Collision: - 65,30 - 78,30
2013-09-30002-3 & 021-2:tux9th2-19/+19
002-3: * fixing fence at 62,42. 021-2: * fixing over in the Wizard's Inn's second floor.
2013-09-14009-4:tux9th1-266/+101
* Renamed layer Cliffs to Ground2. * Removed empty layer Over2. * Removed unused tileset woodland_indoor_x2.tsx. * moved all x1 tiles from Fringe to Ground2. * moved Fringe tiles from Over to Fringe. * put in Tiles which were lost in a previous clean up. (reported by varuna)