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path: root/maps/047-1.tmx
AgeCommit message (Collapse)AuthorFilesLines
2016-04-25Various Map Fixeswushin1-41/+41
2015-01-13eliminate duplicate tilesmekolat1-88/+88
2015-01-13remap nivalismekolat1-52/+257
2015-01-07modified maps/047-1.tmxwushin1-870/+1420
2014-04-19Enforcer Naming Convention in Music FilesBernhardt1-1/+1
2014-04-15Map Changeswushin1-11/+11
- Tileset fixes - Travel / Death modifications - Tulimshar Beautification Project - Crypts (Base Release)
2013-07-28All warps moved from old to new stylewushin1-9/+9
Old style dest_x = <xtile_in_pixels> New style dest_tile_x = <xtile>
2013-07-21Convert maps to CSV againBen Longbons1-19/+817
2013-04-22Fix all the wrong spawn namesBen Longbons1-1/+1
2012-10-03 Solved Overlapping issues in:tux9th1-23/+23
020-1, 030-1, 031-1, 032-1, 033-1, 034-1, 044-1, 045-1, 046-1, 047-1. Fixed collision errors in: 030-1, 031-1, 034-1, 044-1, 045-1, 046-1, 047-1, 048-1. Amended by Jenalya to fix position of (0,0) spawns on 047-1. They were on (5,0) due to the resize.
2012-08-13Convert map compression format back to gzip. It turned out that the 0.5.0 ↵Jessica Tölke1-780/+18
client, which is still supported, can't handle CSV.
2012-08-03Add two missing collision tiles. Reported by tuX9th.Jessica Tölke1-2/+2
2012-07-31Canonicalize tileset order and use external tilesetsBen Longbons1-613/+596
2012-07-20Canonicalize tileset names.Ben Longbons1-2/+2
Also remove some executable bits
2012-07-12Fix bugs in maps caught by my stricter converterBen Longbons1-6/+6
2012-07-11Convert all maps to CSV.Ben Longbons1-18/+780
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit.
2012-06-03Removed several trees in 047-1 as they were literally on the cliffs.Alige1-1/+1
2012-05-20Resaving maps 046-1 and 047-1 in gzip instead of zlib, so it's compatible ↵Jessica Tölke1-13/+12
with the converter tool.
2012-05-14fix collision and a mapbugStefan Beller1-12/+13
a rock was missing a collision and some cliffs needed correction.
2012-04-10Snow maps:Jessica Tölke1-24/+92
- Resave maps with gzip compression instead of zlib. - Fix warps. - Add music to 046-3. - Add monsters. - Fix some collision.
2012-04-10Starting the snow area expansionStefan Beller1-0/+116
These new maps for snow area will lead to one of the Sages and to the barbarian village.