Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-08-13 | Convert map compression format back to gzip. It turned out that the 0.5.0 ↵ | Jessica Tölke | 1 | -780/+18 | |
client, which is still supported, can't handle CSV. | |||||
2012-07-31 | Canonicalize tileset order and use external tilesets | Ben Longbons | 1 | -637/+624 | |
2012-07-20 | Canonicalize tileset names. | Ben Longbons | 1 | -2/+2 | |
Also remove some executable bits | |||||
2012-07-11 | Convert all maps to CSV. | Ben Longbons | 1 | -18/+780 | |
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit. | |||||
2012-04-30 | Fixing collision tiles. | Jessica Tölke | 1 | -1/+1 | |
2012-04-25 | Open warp from 034-1 to 046-1. | Jessica Tölke | 1 | -3/+3 | |
2012-04-10 | Snow maps: | Jessica Tölke | 1 | -13/+12 | |
- Resave maps with gzip compression instead of zlib. - Fix warps. - Add music to 046-3. - Add monsters. - Fix some collision. | |||||
2012-04-10 | Starting the snow area expansion | Stefan Beller | 1 | -17/+25 | |
These new maps for snow area will lead to one of the Sages and to the barbarian village. | |||||
2012-02-17 | Fix wrongly named object properties on some snow maps. | Jessica Tölke | 1 | -8/+8 | |
2012-02-01 | Map changes: | Jessica Tölke | 1 | -2/+2 | |
- collision fixes - removing some trees - correct spawn time of wolvern | |||||
2012-01-17 | Adding new monster 'White Bell' to snow maps. | Jessica Tölke | 1 | -0/+8 | |
2012-01-12 | Reduced the ambient snow particle effects on 030-1, 034-1 and 045-1. | ali-g | 1 | -18/+6 | |
2012-01-08 | Adding monsters on snow maps. | Jessica Tölke | 1 | -0/+24 | |
2011-12-30 | Connected 034-1 and 045-1 by a warp. Implied some collision tiles ↵ | ali-g | 1 | -2/+16 | |
modifications on both maps. | |||||
2011-12-29 | Adding 'Explorers Melody' to all new snow maps. | Jessica Tölke | 1 | -1/+1 | |
2011-11-02 | chaning compression from zlib to gzib in 030-1 and 034-1 | Jessica Tölke | 1 | -12/+12 | |
2011-11-02 | Fixed a layer issue on 034-1 58 84. Cave entrance has been moved from layer ↵ | Gauvain Dauchy | 1 | -13/+13 | |
"Fringe" to layer "Ground2". Removed two trees that will be a problem in the next map: 045-1. 10 115 & 14 113 Fixed the shadows of the two houses in 034-1. 34 66 & 67 97 | |||||
2011-10-13 | Removed wrong minimaps on 030-1, 031-1, 033-1 and 034-1. | Ali-G | 1 | -8/+19 | |
Added a snow particle effect made by Dark_Mage on 030-1 and 034-1. | |||||
2011-10-13 | Added new snow effect. | Darky | 1 | -0/+12 | |
2011-09-28 | Added some tiles in over layer near cliffs to avoid layer issues with player ↵ | Ali-G | 1 | -4/+4 | |
with a scythe or a wooden staff in the hands. That implied the removal of some fringe tiles in the nearby maps. | |||||
2011-09-27 | Remove some executable bits again. | Ben Longbons | 1 | -0/+0 | |
2011-09-25 | Added some collision tiles to a small, closed area. | Ali-G | 1 | -12/+12 | |
2011-09-20 | Some improvements on 033-1 and 034-1: | Ali-G | 1 | -18/+13 | |
Fixed some layering issues and changed some trees. | |||||
2011-09-14 | Some fixes on snow maps. | Ali-G | 1 | -2/+2 | |
Removed some trees "melted" in another one. Fixed some layer issues, especially near the cliffs. Fixed the fences that sometimes weren't placed coorectly. Removed a wrong collision tile on 034-1. Made the snow maps borders match each other. | |||||
2011-09-12 | Full map review: | Ali-G | 1 | -4/+4 | |
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes. | |||||
2011-09-05 | Reviewed all the maps. | Ali-G | 1 | -1/+1 | |
Added and changed some map names. Some minor fixes on several maps. | |||||
2011-09-03 | Added a warp between the two snow fiels: 033-1 and 034-1. Also fixed some ↵ | Ali-G | 1 | -2/+11 | |
collision tiles in both maps, mostly because of trees misplaced. | |||||
2011-09-02 | On 033-1, changed some rocks by the new one. Removed some trees on the west ↵ | Ali-G | 1 | -12/+12 | |
snow path to avoid the trees block the player while he is walking. On 034-1, fixed some collision tiles in the woods. Also changed some rocks by the new one. Adapted the east of the map with the changes on 033-1. | |||||
2011-08-25 | Modifications made on 034-1: - Changed most of the trees to avoid having ↵ | Ali-G | 1 | -7/+7 | |
bunch of same trees everywhere. - Fixed the 2 same houses: collision tiles & layer issues. - Fixed some layer issues around some cliff borders. - Made the fence on the north east of the map more simple, looks better now. | |||||
2011-06-17 | make all maps that use zlib compression use gzip compression instead | Jessica Tölke | 1 | -14/+14 | |
2011-06-17 | checking 033-1 and finishing 034-1 | Dweems | 1 | -15/+15 | |
2011-04-04 | new maps 033-1 and 034-1 in snow area - not complete yet | Jessica Tölke | 1 | -0/+61 | |