Age | Commit message (Collapse) | Author | Files | Lines |
|
Added a snow particle effect made by Dark_Mage on 030-1 and 034-1.
|
|
maps: 044-1 and 030-1.
|
|
|
|
|
|
Removed some trees "melted" in another one.
Fixed some layer issues, especially near the cliffs.
Fixed the fences that sometimes weren't placed coorectly.
Removed a wrong collision tile on 034-1.
Made the snow maps borders match each other.
|
|
|
|
Renamed layer names in order to have the same layer naming scheme on all maps.
In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same.
All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates.
Improving the warps position on the maps.
Started reviewing all the objects of all maps:
- Giving natural numbers to coordinates, height and width.
- Renaming correctly each object name.
- Avoid the use of capital letters in object properties and type.
- Removed collision tiles put just in front of warps.
- Changed few last map names to fit correctly with the warp names.
- Random layer fixes.
|
|
Added and changed some map names.
Some minor fixes on several maps.
|
|
99 53 even if the door isn't opened yet.
Gave 0,0 coordinates to the 3 monster spawns (objects) of map 030-1.
|
|
By "ticked some boxes" I mean that when you open it, it doesn't show everything such as collisions and/or ground, etc… I fixed that. Nothing to worry about, there isn't any other change on these maps.
Woodland_graveyard_crypt.png -> fixed some weird blue pixels on the roof.
027-1.tmx:
- Fixed some ground under two graves.
- Changed some collisions here and there and erased two trees. These link because people could walk onto these two trees
028-1.tmx -> Changed some collisions near the water. Sometimes, people could walk on the water and somewhere else, they couldn't walk on the ground.
010-2.tmx -> Erased some grey ground that was not in the map itself, doesn't change the map at all.
003-2.tmx -> ticked some boxes
008-1.tmx -> ticked some boxes
009-3.tmx -> ticked some boxes and something more!
013-1.tmx -> ticked some boxes
013-3.tmx -> ticked some boxes
015-3.tmx -> ticked some boxes
017-2.tmx -> ticked some boxes
018-3.tmx -> ticked some boxes
029-3.tmx -> ticked some boxes
030-1.tmx -> ticked some boxes
031-1.tmx -> ticked some boxes
031-2.tmx -> ticked some boxes
031-3.tmx -> ticked some boxes
|
|
Correcting a collision useless on a char + deleting a layer on a snow map and some other touch here and there.
|
|
|
|
|
|
Mobs added to new Kaizei maps, art and xml for Ice Element and Yeti
|
|
|
|
adding new caves and warps for all maps
|