Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-09-07 | Changes on existing maps for Waric and Orum Quest + adding warps to new maps ↵ | tux9th | 1 | -3/+10 | |
(055, 056) | |||||
2012-08-13 | Convert map compression format back to gzip. It turned out that the 0.5.0 ↵ | Jessica Tölke | 1 | -630/+15 | |
client, which is still supported, can't handle CSV. | |||||
2012-07-31 | Canonicalize tileset order and use external tilesets | Ben Longbons | 1 | -578/+568 | |
2012-07-20 | Canonicalize tileset names. | Ben Longbons | 1 | -5/+5 | |
Also remove some executable bits | |||||
2012-07-15 | Some restructuring of the cave reachable from 017-1 and adding new caves. | Jessica Tölke | 1 | -9/+9 | |
Moving cave from 013-3 to new map 017-3. Add new cave parts on 017-4, which connects different parts of 017-3. | |||||
2012-07-12 | Fix bugs in maps caught by my stricter converter | Ben Longbons | 1 | -2/+2 | |
2012-07-11 | Convert all maps to CSV. | Ben Longbons | 1 | -15/+630 | |
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit. | |||||
2011-11-08 | Fixed several layer and collision issues in 017-1. | ali-g | 1 | -4/+4 | |
2011-10-13 | Fixed some warps in 013-3, 017-1 and 017-9. | Ali-G | 1 | -4/+4 | |
2011-09-12 | Full map review: | Ali-G | 1 | -33/+134 | |
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes. | |||||
2011-09-05 | Reviewed all the maps. | Ali-G | 1 | -6/+6 | |
Added and changed some map names. Some minor fixes on several maps. | |||||
2010-07-08 | Fixed holes in the collision layers | Helmut Grohne | 1 | -2/+2 | |
The maps 017-1 (the forst with the theatre) and 028-1 (doctor's island) contained some small disconnected areas. Mobs would respawn there and would be stuck there until the server is restarted. The holes are now filled with collision tiles. Signed-off-by: Maximilian Philipps <Turmfalke2007@web.de> | |||||
2010-06-18 | Add butterfly to maps | Jared Adams | 1 | -0/+8 | |
2010-04-10 | Fix some errors with the Theater and related maps | Jared Adams | 1 | -7/+7 | |
2010-04-02 | Add theater map and new cave by poison_ivy | Jared Adams | 1 | -15/+79 | |
2009-05-24 | New layer for road 017-1 | Blue | 1 | -2/+7 | |
Fixing the floor items under the root with 0.0.29 in 017-1 map. | |||||
2009-03-21 | Add clover patches to woodland maps | Jared Adams | 1 | -0/+7 | |
Also add some flowers to Hurnscald | |||||
2009-03-02 | Merge/rename oversized forest tiles | Jared Adams | 1 | -6/+6 | |
2009-02-06 | Fix music on various maps | Jared Adams | 1 | -1/+1 | |
2008-11-12 | Commit more map property fixes, and some other stuff | Jared Adams | 1 | -1/+2 | |
2008-11-12 | Fix map names, add more warps, add music to some maps that were missing it, ↵ | Jared Adams | 1 | -6/+13 | |
add some mobs... | |||||
2008-11-12 | Commit more warp fixes (most by varvagind) and new warps | Jared Adams | 1 | -6/+6 | |
2008-11-12 | Inital map rename | Jared Adams | 1 | -0/+54 | |
Warps and such need to be fixed |