Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2011-10-09 | Deleting 011-5. | Jessica Tölke | 1 | -55/+0 | |
2011-10-06 | Fixed all the empty tiles on ground layer of maps: 012-3, 013-1, 008-1, ↵ | Ali-G | 1 | -1/+1 | |
002-1, 009-1, 021-1, 022-1, 041-1, 004-1, 010-2, 005-4, 011-5, 018-1, 018-2, 024-1, 024-2. Added an over layer, even if unused, on maps 032-1 and botcheck area. Removed some over layer tiles and put them on ground or fringe layer, depending the sitation of maps: 012-3 (ground), 005-4 (ground & fringe). Map 011-5 had some collision tiles put outside of the map: layer height = 204, map height = 190. | |||||
2011-09-05 | Reviewed all the maps. | Ali-G | 1 | -0/+3 | |
Added and changed some map names. Some minor fixes on several maps. | |||||
2011-07-05 | Fixed a lot of issues in several maps, especially cave maps. Most of the ↵ | Ali-G | 1 | -22/+21 | |
problems were done because of the automapper. | |||||
2009-10-05 | Add a better 011-5 map | Jared Adams | 1 | -13/+33 | |
2009-09-06 | Stray, empty tiles removed from maps | Kess Vargavind | 1 | -2/+2 | |
A couple of the maps had thousands of these... The initiative that has begun to give empty/free tiles some graphics is a needed one. A couple of "monster traps" were removed as well, I'll submit a patch with the walkmaps later. Maps: 003-1, 013-1 and 018-1. The three swamp/cemetery maps have not yet been checked. | |||||
2009-05-13 | Add map 011-5 (The SnakeLord Map) | Chuck Miller | 1 | -0/+33 | |