Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2011-09-12 | Full map review: | Ali-G | 1 | -28/+28 | |
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes. | |||||
2011-09-04 | Removed some wrong collision tiles around 50 101. | Ali-G | 1 | -1/+1 | |
2011-06-10 | Improved some warps between 010-1 & 011-1. And also between 018-1 & 018-3. | Ali-G | 1 | -2/+2 | |
2011-06-04 | Removed the fluffies and replaced by snails. Also changed the hp given by 4 ↵ | Ali-G | 1 | -23/+22 | |
food items. Amendment by Wombat: decrease delay for snail trail particle | |||||
2010-07-27 | Clean up some spawns and restore a warp | remoitnane | 1 | -1/+1 | |
Signed-off-by: Jared Adams <jaxad0127@gmail.com> | |||||
2010-06-18 | Add butterfly to maps | Jared Adams | 1 | -0/+8 | |
2009-09-13 | The fluffies on 010-1 are now actual fluffies. | Fate | 1 | -1/+1 | |
2009-09-06 | Stray, empty tiles removed from maps | Kess Vargavind | 1 | -2/+1 | |
A couple of the maps had thousands of these... The initiative that has begun to give empty/free tiles some graphics is a needed one. A couple of "monster traps" were removed as well, I'll submit a patch with the walkmaps later. Maps: 003-1, 013-1 and 018-1. The three swamp/cemetery maps have not yet been checked. | |||||
2009-06-17 | Move some woodland spawns into TMX format | Jared Adams | 1 | -0/+68 | |
2009-06-17 | Added 30s/100s default respawn rates everywhere, adjusted some broken ↵ | Fate | 1 | -0/+4 | |
respawn rates here and there | |||||
2009-03-21 | Add clover patches to woodland maps | Jared Adams | 1 | -0/+7 | |
Also add some flowers to Hurnscald | |||||
2009-03-05 | Collision tile tweaks, bit more continuity fixing for outer Hurnscald, misc | Scott Ellis | 1 | -2/+2 | |
2009-03-02 | Merge/rename oversized forest tiles | Jared Adams | 1 | -14/+14 | |
2008-11-22 | Warp fixes | Fate | 1 | -1/+1 | |
2008-11-12 | Fix map names, add more warps, add music to some maps that were missing it, ↵ | Jared Adams | 1 | -6/+6 | |
add some mobs... | |||||
2008-11-12 | Commit more warp fixes (most by varvagind) and new warps | Jared Adams | 1 | -12/+34 | |
2008-11-12 | Inital map rename | Jared Adams | 1 | -0/+82 | |
Warps and such need to be fixed |