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2011-09-12Full map review:Ali-G1-17/+17
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes.
2011-06-04Removed the fluffies and replaced by snails. Also changed the hp given by 4 ↵Ali-G1-8/+8
food items. Amendment by Wombat: decrease delay for snail trail particle
2010-07-27Clean up some spawns and restore a warpremoitnane1-1/+1
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
2010-06-18Add butterfly to mapsJared Adams1-0/+8
2010-06-13Remove the land bridge between desert and woodlandJared Adams1-20/+12
2009-06-17Move some woodland spawns into TMX formatJared Adams1-8/+40
2009-06-17Added 30s/100s default respawn rates everywhere, adjusted some broken ↵Fate1-0/+6
respawn rates here and there
2009-03-21Add clover patches to woodland mapsJared Adams1-0/+7
Also add some flowers to Hurnscald
2009-03-02Merge/rename oversized forest tilesJared Adams1-10/+10
2009-02-12Various map fixes as reported by HaayScott Ellis1-1/+1
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2009-01-05Adjust mobs a bot moreJared Adams1-5/+13
2008-11-12Commit more map property fixes, and some other stuffJared Adams1-1/+1
2008-11-12Fix map names, add more warps, add music to some maps that were missing it, ↵Jared Adams1-4/+4
add some mobs...
2008-11-12Fix some warps (patch by vargavind)Jared Adams1-53/+27
2008-11-12Inital map renameJared Adams1-0/+117
Warps and such need to be fixed