Age | Commit message (Expand) | Author | Files | Lines |
2012-09-27 | Fixed overlapping issues in: | tux9th | 1 | -1/+1 |
2012-08-13 | Convert map compression format back to gzip. It turned out that the 0.5.0 cli... | Jessica Tölke | 1 | -540/+12 |
2012-07-31 | Canonicalize tileset order and use external tilesets | Ben Longbons | 1 | -489/+470 |
2012-07-20 | Canonicalize tileset names. | Ben Longbons | 1 | -8/+8 |
2012-07-17 | Fixed the large mapping error on 042-1 | Dweems | 1 | -1/+1 |
2012-07-11 | Convert all maps to CSV. | Ben Longbons | 1 | -12/+540 |
2011-10-06 | Fixed all the empty tiles on ground layer of maps: 012-3, 013-1, 008-1, 002-1... | Ali-G | 1 | -1/+1 |
2011-09-12 | Full map review: | Ali-G | 1 | -19/+19 |
2011-06-17 | 004-1, 022-1, 041-1, 042-1: fixing some warps and changing some collision tiles | Jessica Tölke | 1 | -9/+2 |
2011-06-17 | make all maps that use zlib compression use gzip compression instead | Jessica Tölke | 1 | -8/+8 |
2011-06-17 | Added 041-1 and 042-1, connecting to 004-1 and 022-1 | deejay | 1 | -27/+40 |
2009-09-06 | Stray, empty tiles removed from maps | Kess Vargavind | 1 | -3/+3 |
2009-06-17 | Added 30s/100s default respawn rates everywhere, adjusted some broken respawn... | Fate | 1 | -0/+12 |
2009-06-16 | Some adaptions to the size of spawn areas in and around Tulimshar | Bjørn Lindeijer | 1 | -19/+7 |
2009-02-08 | Add map 021-1 | Jared Adams | 1 | -7/+7 |
2008-12-12 | Add map 004-2 Beach House | Jared Adams | 1 | -6/+20 |
2008-12-02 | Adjust roof collisions on map 004-1 | Jared Adams | 1 | -2/+2 |
2008-12-02 | Add some mobs and open up the roof on map 004-1 | Jared Adams | 1 | -1/+57 |
2008-12-01 | Fix a leyr issue and update 004-1 for new maps | Jared Adams | 1 | -9/+12 |
2008-11-12 | Commit more map property fixes, and some other stuff | Jared Adams | 1 | -1/+1 |
2008-11-12 | Fix some warps (patch by vargavind) | Jared Adams | 1 | -2/+18 |
2008-11-12 | Inital map rename | Jared Adams | 1 | -0/+53 |