Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2010-11-07 | Adding Crypt Map and Crypt Tilesets | Wombat | 4 | -0/+0 | |
2010-11-07 | new Nivalis | Nina O'Reilly | 7 | -0/+0 | |
2010-11-07 | new file: graphics/sprites/monsters/monster-vampire-bat.png | meways | 2 | -0/+55 | |
new file: graphics/sprites/monsters/monster-vampire-bat.xml modified: monsters.xml | |||||
2010-11-07 | automapping rules | Stefan Beller | 1 | -0/+0 | |
2010-11-07 | rules for automapping feature | Stefan Beller | 1 | -0/+0 | |
needs support for ruleset and ruleNotset layers! | |||||
2010-11-07 | rules | Stefan Beller | 2 | -0/+0 | |
2010-11-07 | support for carpets in caves with automapping feature | Stefan Beller | 1 | -0/+0 | |
2010-11-07 | improved cave ruleset for automapping | Stefan Beller | 1 | -0/+0 | |
added rules for mapping fringestuff | |||||
2010-11-07 | automapping rules for woodland | Stefan Beller | 1 | -0/+0 | |
These rules are not finished. They work well with grass and high grass. Trees can be placed as well. | |||||
2010-11-07 | bandit and bandit lord graphic fixes | Wombat | 3 | -6/+4 | |
bandit weapons now appear on their sprites | |||||
2010-11-07 | files needed for automapping feature of tiled-qt | Stefan Beller | 5 | -0/+0 | |
This adds all the rules (folder rules in ./maps adn ./maps/rules.txt) and tiles (graphics/tiles/set_*) needed for the automapping feature. These rules help only mapping caves, icecaves and icemountains at the moment. | |||||
2010-11-07 | bandit quest related xml and png adds and changes | Wombat | 8 | -0/+205 | |
bandit-hood icon add, fixed fairy hat png, bandit, bandit lord xml and png added | |||||
2010-11-07 | Snowland tileset by arikel | Wombat | 2 | -0/+0 | |
Arikel's snowland tileset added...old snowland tileset renamed Snow_old.png | |||||
2010-11-04 | Update emotes to be used by the particle system | Chuck Miller | 32 | -148/+162 | |
Reviewed-by: Bertram | |||||
2010-10-31 | Reaper and related monsters added | Wombat | 19 | -0/+349 | |
particles, monster xml and pngs added related to reaper | |||||
2010-10-27 | added warning signs for pvp | Wombat | 1 | -0/+0 | |
added warning signs to npcs.xml and npcs.png | |||||
2010-10-05 | Resize woodland_indoor_x2 to 512x64 | Chuck Miller | 1 | -0/+0 | |
This will remove the barrial graphics so it should fix graphic issues. Tested locally. Fixes Half barrial issue. | |||||
2010-09-29 | Fix animation in bee, loghead, moggun. | Andrei Karas | 3 | -6/+7 | |
2010-09-02 | Added the party skill icon. | Yohann Ferreira | 1 | -0/+0 | |
Skill icons reviewed-by: Wombat, CodyMartin. | |||||
2010-09-01 | Added skills icon, except for the party skill. | Yohann Ferreira | 9 | -0/+0 | |
2010-08-29 | Revert "Fix map issue with half barrels everywhere" | Jared Adams | 1 | -0/+0 | |
This reverts commit 1dbfedaffe0b57114afe53097286faf4b3421470. | |||||
2010-08-22 | cave maps, new monsters, terranite equipment | Wombat | 4 | -0/+147 | |
new 012 cave maps, terranite equipment stats, xml/png for moggun/terranite | |||||
2010-08-21 | items.xml changes and .pngs added for items | Wombat | 5 | -0/+0 | |
items.xml changes for gems, rings and related .pngs | |||||
2010-08-18 | Sandstorm Mine Changes | Wombat | 8 | -0/+277 | |
Monsters and Map related Changes to Sandstorm Mines | |||||
2010-08-17 | Revert "npcs.xml change" | Wombat | 1 | -0/+42 | |
This reverts commit 2ee532afb6640ee469d9a08725a7da72936c4173. | |||||
2010-08-17 | npcs.xml change | Wombat | 1 | -42/+0 | |
added golbenez npc id modified: npcs.xml | |||||
2010-08-16 | Inn Sink Particles and Inn Map | Wombat | 1 | -0/+42 | |
Particles for zeny sink and 027-2.tmx graveyard inn (no objects added) new file: graphics/particles/golbenez.particle.xml modified: maps/027-2.tmx | |||||
2010-07-29 | Applied FrosTr's changes to the Pinkie. | bcs | 1 | -0/+0 | |
The frames had to be chaged, so now use same size as the old sheet. indexed the color palette to optimize. level 6 of 9 zlib compressed. | |||||
2010-07-23 | Fix map issue with half barrels everywhere | Chuck Miller | 1 | -0/+0 | |
It was not a mapping issue, older clients can't handle resizing of tilesets | |||||
2010-07-22 | Add new waterpump by meway | Chuck Miller | 1 | -0/+0 | |
2010-07-10 | Merge branch 'master' of gitorious.org:tmwdata/mainline | Chuck Miller | 1 | -0/+0 | |
2010-07-10 | Renamed bee-shadow and added shadow to butterfly | Dweems | 1 | -0/+0 | |
-Gave the butterfly a shadow -Renamed bee-shadow to just shadow Signed-off-by: Jared Adams <jaxad0127@gmail.com> | |||||
2010-07-09 | Added woodenpump and wooden barrel | Dweems | 3 | -0/+17 | |
-Added npc-woodenpump.png -Added npc-woodenpump.xml -Added woodenpump to npcs.xml -Added barrel to woodland_indoor_x2.png | |||||
2010-07-09 | Resize the woodland water to 512x96 to fix collision issues | Chuck Miller | 1 | -0/+0 | |
The extra space was empty, and this seems to the tileset's original size | |||||
2010-07-09 | Revert "Added woodenpump and wooden barrel" | Chuck Miller | 3 | -17/+0 | |
This reverts commit 6d9dae4296409f63985fa10b8916f64d23f8171d. You can't resize tilesets. New clients break, and old ones will ignore the new tiles, or overwrite them with tiles earlier in the set. | |||||
2010-07-09 | Added woodenpump and wooden barrel | Dweems | 3 | -0/+17 | |
-Added npc-woodenpump.png -Added npc-woodenpump.xml -Added woodenpump to npcs.xml -Added barrel to woodland_indoor_x2.png | |||||
2010-07-08 | Slow down the walking/standing animation for the butterfly | Chuck Miller | 1 | -4/+4 | |
Its a butterfly... not a hummingbird | |||||
2010-07-08 | Adds graphics for the evil obelisk | Chuck Miller | 1 | -0/+42 | |
2010-06-18 | Improve the butterfly | Chuck Miller | 2 | -5/+28 | |
- Image is not Dyed - New Death animation - Added mising left and right frames | |||||
2010-06-18 | Add image and XML file for the butterfly | Chuck Miller | 2 | -0/+66 | |
2010-06-12 | Add error.png and change error.xml to use it | Jared Adams | 2 | -1/+1 | |
The next client release has moved this file, so lets keep this working for it. These two files can be removed after Mana takes over. | |||||
2010-06-04 | Added the new scyte sprite (By Pauan), which is really an improvement! | Yohann Ferreira | 4 | -20/+81 | |
Resolves: TMW-Mantis #15. | |||||
2010-06-04 | Added bench for Tulimshar (from SuperKoop) | Yohann Ferreira | 1 | -0/+0 | |
Resolves: TMW-Mantis #445. | |||||
2010-05-14 | Fix slime XML death frame. | Jarrett Thomas-Huxley | 1 | -1/+1 | |
2010-05-14 | Fix lighting on slime monster sprite and reduce sheet. | Jarrett Thomas-Huxley | 4 | -48/+37 | |
Replace spider monster sprite. | |||||
2010-05-02 | Separated hat/antlers form Santa and Rudolph Slimes into accessory sheets, ↵ | Jarrett Thomas-Huxley | 15 | -155/+153 | |
removed legacy Santa/Rudolph sheets & created new refs using exisint slime sheet. Made flower petal item recolorable. Added seajelly accessory to differentiate Sea Slime. Made additional xml fixes. | |||||
2010-05-02 | Removed redundancies from Flower sprite and made recolorable. Renamed ↵ | Jarrett Thomas-Huxley | 2 | -29/+14 | |
Flower as Pink Flower, and Petal as Pink Petal. | |||||
2010-05-01 | Changed Bee shadow to accessory layer, removed redundant newlines from ↵ | Jarrett Thomas-Huxley | 4 | -21/+13 | |
monsters.xml, removed invalid closing tag from monster-squirrel.xml | |||||
2010-04-29 | Bee monster, and Honey inventory (non-floor) item | Jarrett Thomas-Huxley | 5 | -0/+109 | |
2010-04-11 | Easter 2010 | Freeyorp | 26 | -0/+626 | |