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2020-04-20Doomsday Support Patch (Act 4/5) (#371)Jesusaves4-0/+0
Contains Act 5 maps (by kytty), and Act 4 monsters, items, music, and cutscenes.
2018-03-03fix the basement warp in celestia's housegumi1-0/+0
2018-01-30remove useless metadata from assetsgumi105-0/+0
2018-01-18add 2006 tulimshargumi4-0/+0
2017-11-20fix bit depth of some tilesetsgumi2-0/+0
2016-05-03Add smaller lab versionwushin1-0/+0
2016-04-19Add Celestia questmekolat1-0/+0
Add 016-2 Add 009-8 Add heart necklace effect
2015-06-28npc actions in tutorial & numa & maskmekolat1-0/+0
2015-05-17Merge pull request #261 from mekolat/debugroomWushin1-0/+0
revamp the GM lounge
2015-05-07Clean up the old unknown Xmas treewushin2-0/+0
2015-05-02revamp the GM loungemekolat1-0/+0
2015-04-19Add snow_x4 tilesetmekolat1-0/+0
2015-04-18Add new nivalis wellSDN-Arkhen2-0/+0
2015-02-06create double fence tile on snow setwushin1-0/+0
2015-01-26shorten the blanketmekolat2-0/+0
2015-01-14put back old icemekolat1-0/+0
2015-01-13eliminate duplicate tilesmekolat1-0/+0
2015-01-13remap nivalismekolat5-0/+0
2015-01-07Modified Mountain Tilesetwushin1-0/+0
2015-01-07Modified desert_x3 tilesetwushin1-0/+0
2015-01-07Modified desert_x2 tilesetwushin1-0/+0
2015-01-07Modified Desert2 tilesetwushin1-0/+0
2014-10-24add fightclubmekolat3-0/+0
2014-08-27fix conference hall chairsmekolat2-0/+0
2014-08-25009-2 fringefix, wallfix, bedfixmekolat3-0/+0
2014-07-03Fixed Ground Issues on 009-1mekolat1-0/+0
Fixed Fringe Issues with oversized sprites
2014-06-30Fix map layers in Hurnscaldmekolat3-0/+0
Added Tileset woodland_village_x3.png Fixed Tileset woodland_village.png Fixed Tileset woodland_x3.png closes #120
2014-06-25Starting Area Reduxwushin3-0/+0
* Tutorial is a quick funnel * Exits are obvious and open * New Side Quests ** Valon's Beast Mastery ** Zegas's Barrels ** Magic Wand * Some Quests stay open after tutorial is done * House Maggot & Tame Scorpion added * Made Magic usable for lowbies with Wand
2014-04-21Replacing Tilesetwushin2-0/+0
Content was made aware to be of questionable liscensing Tileset art in question was created under GPLv2 liscense material
2014-04-15Tileset Fixeswushin48-0/+0
- Removed Old Tileset Naming Conventions - Removed Unused Unfinished Tiles
2014-04-15Tileset Fixeswushin80-0/+0
- Naming conventions - Filled in some blank spots - Merged Tilesets together - Added more Desert Tiles - Added more Crypt Tiles - Added more Woodland Tiles - Added more Dock Tiles - Added more Indoor Tiles - Added animated Water Tiles - Added Sign Tiles - Started process of desaturation - Started process of consolidation - Started making tilesets more consistant
2014-04-15Change all npcs to have a player sprite baseBernhardt4-0/+0
Replaced small NPCs with tiles wherever necessary
2013-12-04fixed Lava offset on one lava tile.wushin1-0/+0
Fixed contrast issue with dirt surrounding pools of water/lava
2013-08-22Adding nightstand with plant to x2 tileset.tux9th1-0/+0
Tux9th edited the file therefore adding him to the licence file.
2013-07-04snow docks changesWombat1-0/+0
2013-06-21Merge remote-tracking branch 'wushin/tonori-cave-release'Jessica Tölke11-0/+0
Conflicts: license.txt: graphics/tiles/Woodland_ground.png was changed in master added also enchilado here, since that edit was forgotten npcs.xml: id conflict with trapper and supply chest, moved supply chest down to 378
2013-06-21New cave tilesets: cave2_bilevel.png, cave2_bilevel_water_lava.png, ↵wushin11-0/+0
cave2.png, cave2_sewer_mine.png, cave2_sewer_mine_x2.png, cave2_sewer_mine_x3.png, cave2_sewer_mine_x4.png, cave2_sewers.png, cave2_transistions.png, cave2_x2.png, cave2_x3.png Edited Desert2 to add the sewer entrance
2013-06-17Added water cave tile and two lilypads to Woodland_ground tilesetWombat1-0/+0
2013-05-26Merge branch 'master' of https://github.com/themanaworld/tmwa-client-data ↵wushin1-0/+0
into paving-the-way
2013-05-25paved roads in Tulimshar with sand coveringswushin2-0/+0
2013-05-17Add 1x3 wall tile for partition wall usebh281-0/+0
2012-12-17Add 3 tilesets for illia mapsVincent Petithory3-0/+0
2012-10-20Adding a sign without a skull. Done by Namitux9th1-0/+0
2012-08-06added Crypt-Fringe_x3.tsx, edited png, now tiles fit into x3 schematux9th1-0/+0
2012-04-18Modifications on the inn tilesets:Jessica Tölke3-0/+0
- Derpella seperated floor and walls - Derpella added a new wooden floor - varuna fixed some perspective issues
2012-04-10Adding snow stone graphics created by Nami and salmondine to Snow_x2 tileset.Stefan Beller1-0/+0
2012-02-10Inn tilesets:Jessica Tölke4-0/+0
Moving some graphics from inn2.png to inn_x2.png and inn_x3.png and adding bookshelves from salmondine.
2012-02-02Restore the shadow on the palm treesThorbjørn Lindeijer1-0/+0
It seems it got lost at some point when the file was re-saved as an indexed PNG.
2012-01-26Snow tree tileset: salmondine fixed the shadows.Jessica Tölke1-0/+0
2012-01-13Barbarians: Ali-G put the yurts on a seperate tileset on request from Pjotr.Jessica Tölke2-0/+0
This way they can be used as _4 fringe item. Apdated 033-1 according to the changes.