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2012-01-11Added Yurt with snow on it made by salmondine to the barbarian-outdoor tileset.Jessica Tölke1-0/+0
Replaced the Yurt on 033-1 with the new one.
2012-01-04Adding new tileset barbarians-outdoor.Jessica Tölke1-0/+0
Fireplaces made by salmondine. Yurt made by salmondine, meway.
2011-12-20Added the animated clock made by Salmondine.ali-g1-0/+0
2011-12-20Added some tiles made by Salmondine in inn2.png.ali-g1-0/+0
2011-12-19Adding castle tilesets from Irukard, continued by Ali-G, MerlinX420 and EJlol.Jessica Tölke2-0/+0
2011-11-25Update of tileset inn2: rugs from salmondine and double bed from Ali-GJessica Tölke1-0/+0
2011-11-25salmondine updated the candy canes on the snow village tilesetJessica Tölke1-0/+0
2011-11-21Adding new tileset inn2.Jessica Tölke1-0/+0
Workbench and some tools done by irukard. Chrystal ball, toys, painting tools and door done by salmondine. Boxes done by Lizandra.
2011-11-21Adding some Christmas themed tiles to Snow_village tileset. Done by Lizandra.Jessica Tölke1-0/+0
2011-11-08Modified cave.png, cave_bilevel.png and cave_x2.png tilesets. Modifications ↵ali-g3-0/+0
made for consistency purposes.
2011-11-03Updated the cave tileset, modifications made by Ali-G.ali-g1-0/+0
2011-10-29Updated the ice cave tileset to make all walls connect correctly in any case.ali-g1-0/+0
2011-10-16Improve existing snow trees and add new oneenchilado1-0/+0
By hal9000.
2011-09-27Remove some executable bits again.Ben Longbons3-0/+0
2011-09-20Renamed tileset from thermin-town to thermin-outdoor to avoid confusion when ↵Ali-G1-0/+0
having the thermin-indoor tileset.
2011-09-12Fixed some small disturbing pixels in the empty circle of snow in Snow.png ↵Ali-G1-0/+0
tileset.
2011-09-03Removed some unecessary tiles used twice on the same tileset. Also replaced ↵Ali-G1-0/+0
a white blank in the middle of the "pillars" by colored ones.
2011-09-02Changes on tilesets Snow.png and Snow_x2.pngAli-G2-0/+0
Added a new rock hal9000 made in the top left corner of the tileset. Also changed the rock next to the new one with hal9000's modifications. Removed unnecessary snow under the big rock. Also shortened the tileset that had a lot of useless blank on its right.
2011-08-30Replaced the small palm tree by the one Len improved on Desert_x5.png.Ali-G1-0/+0
2011-08-05Adding Automapping rules for thermin cavesStefan Beller1-0/+0
2011-06-21Remove a bunch of executable bitsBen Longbons1-0/+0
2011-06-15Updated the thermin-town tilset by removing the floor which isn't used for ↵Ali-G1-0/+0
the outdoor town tilset but for the indoor one, my mistake.
2011-06-14Added updated version of the thermin tilesets.Ali-G2-0/+0
2011-06-14Remove stray pixel in Woodland_village_x2.pngEnchilado1-0/+0
2011-05-23Removed some weird pixels (of all colors) around the rock statue at the ↵Ali-G1-0/+0
bottom right of the image. I also removed a dark layer near a rock column, the second one at the bottom from the left.
2011-04-26Fixed a tile + some collisions in graveyard and easter island.Ali-G1-0/+0
By "ticked some boxes" I mean that when you open it, it doesn't show everything such as collisions and/or ground, etc… I fixed that. Nothing to worry about, there isn't any other change on these maps. Woodland_graveyard_crypt.png -> fixed some weird blue pixels on the roof. 027-1.tmx: - Fixed some ground under two graves. - Changed some collisions here and there and erased two trees. These link because people could walk onto these two trees 028-1.tmx -> Changed some collisions near the water. Sometimes, people could walk on the water and somewhere else, they couldn't walk on the ground. 010-2.tmx -> Erased some grey ground that was not in the map itself, doesn't change the map at all. 003-2.tmx -> ticked some boxes 008-1.tmx -> ticked some boxes 009-3.tmx -> ticked some boxes and something more! 013-1.tmx -> ticked some boxes 013-3.tmx -> ticked some boxes 015-3.tmx -> ticked some boxes 017-2.tmx -> ticked some boxes 018-3.tmx -> ticked some boxes 029-3.tmx -> ticked some boxes 030-1.tmx -> ticked some boxes 031-1.tmx -> ticked some boxes 031-2.tmx -> ticked some boxes 031-3.tmx -> ticked some boxes
2011-02-13Improving Automapping rules for snowlands and desertsStefan Beller2-0/+0
Snowlands is slightly better usable, but not completely done.
2011-01-29Second last commit: updates to the crypt map, tileset and misc graphics.nmaligec3-0/+0
deleted debugroom map.
2011-01-15Fatal error with skeleton fixed, new desert_x2Wombat2-0/+0
Fatal error with skeleton fixed by using player_male_base_old.xml New desert_x2.png tileset, old version is still in repo marked as "old"
2011-01-03quick fixes for crypt mapsnmaligec1-0/+0
2011-01-03synch with new test repo.nmaligec15-0/+0
2011-01-03Updates I made since ta-client-testing repo was closed: minor fix to ↵nmaligec2-0/+0
Hurnsald map entrances, plus additions for the crypt quest.
2010-12-31Convert some images to 8-bitChuck Miller1-0/+0
SFML plasma needs 8-bit png images
2010-12-02rules improvedStefan Beller1-0/+0
2010-11-21adding a new nivalis cavemapStefan Beller1-0/+0
to be used as a labyrinth
2010-11-21rules improvedStefan Beller1-0/+0
icecaves have more options now
2010-11-07Adding Crypt Map and Crypt TilesetsWombat4-0/+0
2010-11-07new NivalisNina O'Reilly7-0/+0
2010-11-07automapping rulesStefan Beller1-0/+0
2010-11-07rules for automapping featureStefan Beller1-0/+0
needs support for ruleset and ruleNotset layers!
2010-11-07rulesStefan Beller2-0/+0
2010-11-07support for carpets in caves with automapping featureStefan Beller1-0/+0
2010-11-07improved cave ruleset for automappingStefan Beller1-0/+0
added rules for mapping fringestuff
2010-11-07automapping rules for woodlandStefan Beller1-0/+0
These rules are not finished. They work well with grass and high grass. Trees can be placed as well.
2010-11-07files needed for automapping feature of tiled-qtStefan Beller5-0/+0
This adds all the rules (folder rules in ./maps adn ./maps/rules.txt) and tiles (graphics/tiles/set_*) needed for the automapping feature. These rules help only mapping caves, icecaves and icemountains at the moment.
2010-11-07Snowland tileset by arikelWombat2-0/+0
Arikel's snowland tileset added...old snowland tileset renamed Snow_old.png
2010-10-05Resize woodland_indoor_x2 to 512x64Chuck Miller1-0/+0
This will remove the barrial graphics so it should fix graphic issues. Tested locally. Fixes Half barrial issue.
2010-10-02crypt without mobsStefan Beller2-0/+0
This is the crypt without mobs, but functional in all other needs. added needed tilesets removed map 030-3 which was a testing map for this. new file: graphics/tiles/Crypt-Fringe-x3.png new file: graphics/tiles/Crypt-Fringe.png modified: maps/027-1.tmx new file: maps/027-3.tmx new file: maps/027-4.tmx deleted: maps/030-3.tmx
2010-09-04resized crypt graphics into two tilesetsWombat3-0/+0
resized crypt graphics into two tilesets and removed the old one to fit tmw guidelines on tilesets
2010-09-04Crypt tilesetWombat1-0/+0
tileset for graveyard crypt