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2014-04-15Tileset Fixeswushin1-0/+0
- Naming conventions - Filled in some blank spots - Merged Tilesets together - Added more Desert Tiles - Added more Crypt Tiles - Added more Woodland Tiles - Added more Dock Tiles - Added more Indoor Tiles - Added animated Water Tiles - Added Sign Tiles - Started process of desaturation - Started process of consolidation - Started making tilesets more consistant
2013-06-21New cave tilesets: cave2_bilevel.png, cave2_bilevel_water_lava.png, ↵wushin1-0/+0
cave2.png, cave2_sewer_mine.png, cave2_sewer_mine_x2.png, cave2_sewer_mine_x3.png, cave2_sewer_mine_x4.png, cave2_sewers.png, cave2_transistions.png, cave2_x2.png, cave2_x3.png Edited Desert2 to add the sewer entrance
2009-01-24Optimize tilesetsJared Adams1-0/+0
The other tilesets were optimized in the previous edits
2007-09-27Added new desert tiles by Len.Philipp Sehmisch1-0/+0
2006-12-06More tiling related fixes at the cliffs.Philipp Sehmisch1-0/+0
2006-09-06Reverted new market stand addition.Eugenio Favalli1-0/+0
2006-09-06Added new market standEugenio Favalli1-0/+0
2006-02-02Replaced the old sand tile with Irucards new one. Added new crates. Made ↵Philipp Sehmisch1-0/+0
some minor corrections.
2005-06-12Use alpha layer for tiles (feedback performance)Bjørn Lindeijer1-0/+0
2005-05-01Collision layer fix for cave map, added cave entrance to desert and tileset.Bjørn Lindeijer1-0/+0
2005-04-01Can you find the differences? (Graphics updates)Eugenio Favalli1-0/+0
2005-03-29Updating maps and tilesEugenio Favalli1-0/+0
2005-03-25Updated tilesets with new and improved tiles.Bjørn Lindeijer1-0/+0
2005-03-25Moved datafiles in unified structure.Bjørn Lindeijer1-0/+0