Age | Commit message (Collapse) | Author | Files | Lines |
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* replaced some corner tiles with the correct tile.
* moved tiles from Ground to Over and replaced them with floor.
013-3:
* renamed empty layer Cliffs to Ground2.
* moved all x1 tiles from Fringe to Ground2.
* moved x2 tiles from Over to Fringe
* Fixed issue presented at https://github.com/themanaworld/tmwa-client-data/issues/25
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* adding minimap.
* adding music.
* moving dest. location of warp to 043-3 one tile.
* rename Slime Hive to Sandy Dungeon, Slime Hive can be located at e.g. 45,126.
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* adding music.
* renaming map.
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Cave2 tileset art fixes
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Fixing issue at https://github.com/themanaworld/tmwa-client-data/issues/37
Moving tiles from Fringe into Ground2
Adding collision at 77,99
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Fixed contrast issue with dirt surrounding pools of water/lava
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* Collision fix at 79,124
reported by straelyn
https://forums.themanaworld.org/viewtopic.php?p=139597#p139597
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reported by straelyn
https://forums.themanaworld.org/viewtopic.php?p=139589#p139589
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fixing issue reported by Agent Killer
https://forums.themanaworld.org/viewtopic.php?f=2&t=17908
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* Collision:
+21/22,54
- 63/64,26
+63/64,25
- 63/64,23
+63/64,22
* renamed Ground1 to Ground.
* removed transperant tiles from Ground2.
* removed black tiles from Ground2 which are already in Ground.
* moved floor tiles from Ground2 to Ground.
* moved x1 tiles from Fringe to Ground2 / Ground.
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* renaming Ground1 to Ground, Lower to Ground3.
* removing black tiles from Ground2 which are in Ground.
* Moving x2 tile from Ground3 to Fringe
* Collision:
- 49/50,20
- 52/53,20
- 57/58,20
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Heatwave spell particle effect
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Under New Multiple Ammo types
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Icon Graphic Revisions
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* Adding inn_x2/x3.tsx
* Replacing tiles which are also in inn/2 with their according x2/x3 versions.
* Moving tiles from Fringe to Ground2 / Ground.
* Moving tiles from Ground2 to Ground.
* Collision:
- 65,30
- 78,30
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Jack's Overlay Equip Order Fixed (4144)
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Equip Order Fix for Jack's Charm
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Simple annual Halloween Event
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Items use potions
Items use scrolls
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Items use food
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Items Generic
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This reverts part of commit 0938aa15367caa3332d0b812b6e4514d14772e0d
Closes #27
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002-3:
* fixing fence at 62,42.
021-2:
* fixing over in the Wizard's Inn's second floor.
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* Renamed layer Cliffs to Ground2.
* Removed empty layer Over2.
* Removed unused tileset woodland_indoor_x2.tsx.
* moved all x1 tiles from Fringe to Ground2.
* moved Fringe tiles from Over to Fringe.
* put in Tiles which were lost in a previous clean up. (reported by varuna)
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realigned some frames on wicked mushroom
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fixing misplaced tile reported by Kazenawa http://forums.themanaworld.org/viewtopic.php?f=2&t=17673
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* Added in ea_skills.xml.
* Added in skills.xml.
* Added Dark Magic image, done by wushin, enchilado and Alige.
* Edited license.txt.
* Added particle effect for Dark Magic.
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Conflicts:
monsters.xml
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Graphics and particle effect created by Cassy
XML created by straelyn
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* Adding collision to both of the beds.
* Renamed Cliffs Layer to Ground2.
* Moving all x1 tiles from Fringe to Ground2.
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Tux9th edited the file therefore adding him to the licence file.
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https://github.com/themanaworld/tmwa-client-data/issues/22
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All warps moved from old to new style
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002:-1 Fixed cactus top
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Old style dest_x = <xtile_in_pixels>
New style dest_tile_x = <xtile>
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The cactus was on fringe, but the cliff on over. Moved the cactus to an
over layer to prevent the top from getting hidden under the cliff.
Also fixed small duplicate tile issue at the cliff next to the mine
entrance.
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