Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
* move all x1 tiles from Fringe to Ground2/3.
* fixed the issue with the track at 69,100 reported by straelyn.
* cleaned up the layers.
* collision fix at:
- 96,93
- 26,62 to 30,62
- 50,76
|
|
http://forums.themanaworld.org/viewtopic.php?p=136069#p136069
|
|
|
|
- add Wombat, Lien and FotherJ as author to some graphics
- put CC BY-SA 3.0 to graphics done by Wombat
|
|
|
|
|
|
* moved all x1 tiles from Fringe to Ground2/3
* fixed collision at 99,124 by inserting a stone
* fixed some minor overlapping issues
|
|
|
|
|
|
|
|
Fixed Collision Tiles on 043-1
|
|
|
|
|
|
Cave Release fixes
|
|
collision on palm trees on 002-1
Over tiles by west entrance on 021-3
|
|
|
|
|
|
|
|
|
|
Conflicts:
license.txt: graphics/tiles/Woodland_ground.png was changed in master
added also enchilado here, since that edit was forgotten
npcs.xml: id conflict with trapper and supply chest, moved supply chest down to 378
|
|
|
|
|
|
|
|
slime, angry sea slime
|
|
Map edits to set all layers the same.
added 021-3 sewers
added 002-2 Malvox house
added 002-3 mining camp
added 043-1 new area for slime quest
added 043-3 new dungeon for slime quest
moved old 002-3,002-4 down one level
added sewer entrances to 021-2
|
|
cave2.png, cave2_sewer_mine.png, cave2_sewer_mine_x2.png, cave2_sewer_mine_x3.png, cave2_sewer_mine_x4.png, cave2_sewers.png, cave2_transistions.png, cave2_x2.png, cave2_x3.png
Edited Desert2 to add the sewer entrance
|
|
|
|
|
|
011-1:
* Fixed part of Oscar's House in 011-1.
* updated minimap.
018-1:
* moved all x1 tiles from Fringe to Ground2.
* Fixed overlap to 011-1 regarding changes on 011-1.
* repaired the roof of the Woodland Mining Camp Indoors.
* added a "To" to the name of the warps to 018-2.
* removed some dirt tiles at 35,0.
* updated minimap.
* removed collision at:
47,62
46/47 ,64
50, 66/67
129,96
54,79
54-59,80
018-3:
* moved all x1 tiles from Fringe to Ground2.
* overwrote tiles 90,100 - 96,108 - 103,108 - 110,49 with floor tiles on Ground.
|
|
055-1:
* Moved warp 100,82 to 100,83.
* because warp on 055-3 was moved, warp on 055-1 to 055-3 had to be edited.
055-3:
* Fixed warp offset at 98,114.
* Added south cave exit tiles to Over.
* moved warp from 50,42 to 50,43.
|
|
|
|
* Added collision at 057-1 108,39.
* moved tile from Over to Ground2 at 057-1 65,49.
* Added black tile to over at 025-3 157,83.
bugs reported by straelyn
|
|
021-1:
* Moved all x1 tiles from Fringe to Ground2.
* Renamed Ground1 to Ground.
* Fixed Houses which were in Ground2 and belonged to Ground.
* Fixed collision at the small pond at 105,140.
* Added Plant at 123,23 and fixed collision around it.
* Moved tiles at 107,48 into the correct layer.
* Fixed warps into the new forge, renamed the warps to the old forge.
* Edited all warps to have a "To <South Tulimshar>" instead of "to".
* Added collision tiles to where Hetchel sits.
021-2:
Cleaned up the mess in the new forge:
* Cleaned up numerous layers, removing tiles which were overwritten by other tiles, moving them into the correct layer, replacing tiles with their newer x2 version.
* Fixed collision at:
- Chairs
- Shelves
* Fixed warps out to 021-2.
* Edited all warps to have a "To <South Tulimshar>" instead of "to".
|
|
* moved x1 tiles from Fringe to Ground2.
* ran tools/minimap-render.py 015-1
|
|
* fixed 20 tile borderzone.
* moved 76,20 from Over to Ground3.
* removed all tiles from Ground2 which were already in Ground.
* exported tilesets. map is now using <tileset>.tsx.
* moved 24, 23 / 24 from Ground2 to Ground.
* edited Authors; tux9th is not an author of this map.
|
|
|
|
removed Collision:
* 35,36
* 137 / 138 ,84
* 75 / 76, 100
* 47, 84
|
|
moved and removed tiles which were overwritten by tiles in upper layers.
|
|
Some license.txt updates
|
|
|
|
Also attributed cave.png to Modanung and Georg since as far as I
remember they also did parts of that tileset (like the water and the
carpet). I only drew the walls and arches.
|
|
version used by tmw.
|
|
|
|
|
|
|
|
Converting maps back to gzip compression
|
|
Older clients can't read zlib.
|
|
|
|
|