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2009-10-23Added the Witch Doctor Mask (From Black Don). Mantis #910.Bertram4-0/+154
2009-10-17Adjust spawns for the mask antechamberJared Adams1-19/+55
File from wombat.
2009-10-16Fix a few things in monsters.xmlFreeyorp1-7/+4
Removes flame attack from the Skeleton, LadySkeleton, and Fallen. Adjusts a few typos in the opening comments
2009-10-15Graveyard maps updateFreeyorp3-63/+386
Adds mob spawns to 025-1, 026-1 and 027-1 Maps more of 025-1
2009-10-15Speed code unification part 2: Changed speed values in monsters.xml accordingly.Bertram1-46/+80
2009-10-09Replace a place holder with sufficient info.Bertram1-0/+2
2009-10-09Moved feet equipment sprites and items into the corresponding ↵Bertram22-86/+86
equipment/feet/ subfolder. And corrected the format of the steack item.
2009-10-09Moved NPCs to a npcs/ subfolders.Bertram12-126/+126
2009-10-09Moved the monsters into the monsters/ subfolder.Bertram62-80/+80
2009-10-09Added Archer NPC by Fate and login Wallpaper by Spit23.Bertram3-0/+1
2009-10-09Added green apple.Bertram1-3/+10
Who could still know about which item was the placeholder 719 for?
2009-10-09Added Duck (pseudo-)monster by Meway and Fother J.Bertram3-0/+106
2009-10-09Added several NPCs.Bertram4-0/+40
2009-10-07Add the MiniskirtKess Vargavind6-0/+340
Graphics: knulfine and Black Don XML: MadCamel I only had to tweak the XML files for current Git state and gender specific sprites. Many thanks!
2009-10-05Fix some map continuity issuesJared Adams2-4/+4
2009-10-05Add a better 011-5 mapJared Adams1-13/+33
2009-10-05Fix a bad treeJared Adams1-1/+1
2009-10-03Delete deprecated imageKess Vargavind1-0/+0
Dyeable graphics already exists for this item.
2009-09-29Fix ID for PoltergeistJared Adams1-1/+3
2009-09-29Add Poltergeist monsterJared Adams1-0/+36
2009-09-28Reduce map 001-4Jared Adams2-80/+17
2009-09-27Add warps between maps 021-1 and 022-1Jared Adams2-5/+19
2009-09-27Rename the map 001-4 for the converterChuck Miller1-1/+1
2009-09-27Added three new NPC graphics: assassin girl, gambler (by SpamMaster),Fate2-0/+3
old knight (by Black Don)
2009-09-25Converted Windows newlines to UNIX formatThorbjørn Lindeijer1-141/+141
2009-09-23Use the same format for new item namesKess Vargavind1-9/+9
2009-09-23Adding all the files from [REQ] Digest in Mantis #793, permitting to close it.Bertram13-0/+86
See Mantis #917 for new Digest...
2009-09-22Added the Skull Mask item (By Beelzebub and Fother J)Bertram4-0/+152
2009-09-21Add graveyard monstersJared Adams1-7/+127
2009-09-21A few more map fixes to graveyard (walkmap has changed)Philipp Sehmisch1-1/+1
2009-09-18Remove basic skillJared Adams2-2/+6
2009-09-18Fixed a map bug (no new walkmap required)Philipp Sehmisch1-1/+1
2009-09-17Added the I-am-a-boss script to maggots as a proof of conceptPhilipp Sehmisch1-0/+1
2009-09-15Adds 001-4.tmx map, same as 001-2.tmx, but with new audioChuck Miller1-0/+106
2009-09-14Removed stray white pixel from Lizard monster on frame 28.Jarrett Thomas-Huxley1-0/+0
2009-09-13The fluffies on 010-1 are now actual fluffies.Fate1-1/+1
2009-09-11Added parsley itemFate4-0/+152
2009-09-11Fix mistake in previous commitKess Vargavind1-1/+1
I accidentally moved the 'Over' layer just before the last save...
2009-09-11Map fixesKess Vargavind2-6/+6
2009-09-08Add data from eA to the assassin outfit placeholdersKess Vargavind1-3/+36
2009-09-07Adds missing north and south stairs and misc items to Docks Set.fother1-0/+0
2009-09-06Stray, empty tiles removed from mapsKess Vargavind23-112/+111
A couple of the maps had thousands of these... The initiative that has begun to give empty/free tiles some graphics is a needed one. A couple of "monster traps" were removed as well, I'll submit a patch with the walkmaps later. Maps: 003-1, 013-1 and 018-1. The three swamp/cemetery maps have not yet been checked.
2009-09-06Finally, resolved Mantis #732 thanks to Krazyjakee and Freeyorp for his kind ↵Bertram4-3/+7
support.
2009-09-05Removed path endings from west swamp and selected a more appropriate music.Philipp Sehmisch1-2/+2
2009-09-05Removed path endings from east swamp and set more appropriate musicPhilipp Sehmisch1-2/+2
2009-09-05Some fixes to new mapKess Vargavind1-13/+5
Monster fixes, some empty tiles removed and wrongly placed tiles. Will probably need some more fixing.
2009-09-05Added unused tile markers to graveyard tilesetsPhilipp Sehmisch2-0/+0
2009-09-04Added path endings to woodland tilesetPhilipp Sehmisch1-0/+0
2009-09-04Corrected map properties of graveyard mapsPhilipp Sehmisch1-3/+11
2009-09-04Add graveyard maps and tilesJared Adams9-0/+337