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2011-11-06Adding some items:Jessica Tölke7-0/+176
- Wrapping papers created by Lizandra, help for making it recolorable by salmondine and Wombat, colors from Ali-G - Earmuffs made by Lizandra - Plushmouboo made by enchilado
2011-11-03Added the Bodyguard Elf made by EJlol, using Lizandra's Bodyguard Elf.ali-g2-2/+3
2011-11-03Added two Thermin NPCs made by salmondine and Lien.ali-g3-0/+12
2011-11-03Added the christams NPCs made by salmondine and Lizandra.ali-g3-0/+13
2011-11-03Added the new version of the evil obelisk. Made by Leela, modified by ↵ali-g3-0/+21
ChefChelios, Ali-G and Wombat.
2011-11-03Updated the cave tileset, modifications made by Ali-G.ali-g1-0/+0
2011-11-03Updated the graphics of the cherry. Art made by Len, modified by Ali-G.ali-g1-0/+0
2011-11-02Changing some skill names:Jessica Tölke1-10/+10
Tab for skills that can be focused on is now named "Focus". The skill names don't contain "Skill" anymore.
2011-11-02chaning compression from zlib to gzib in 030-1 and 034-1Jessica Tölke2-24/+24
2011-11-02030-1 99 48: removed chimney due to a layer issue. The chimney didn't and ↵ali-g1-13/+13
would not have had a use.
2011-11-02Fixed a layer issue on 034-1 58 84. Cave entrance has been moved from layer ↵Gauvain Dauchy1-13/+13
"Fringe" to layer "Ground2". Removed two trees that will be a problem in the next map: 045-1. 10 115 & 14 113 Fixed the shadows of the two houses in 034-1. 34 66 & 67 97
2011-11-02Changed the compression to gzip in certain maps: 003-1, 010-2, 011-4, 018-1, ↵ali-g9-84/+84
018-2, 020-3, 031-3, 042-2, 044-1
2011-11-02In skills.xml: Removed "Skill" from the names of the focusable Skills. ↵ali-g1-9/+9
Removed "Skills" from the Focusing Skills name. Changed the name of the category of the focusable skills, from "Skills" to "Focus".
2011-11-02Added the dyable version of the new halloween lollipop made by Wombat.ali-g5-3/+3
Original lollipops made by Lizandra. Removed the cranberry, orange and grape lollipop icons. Updated items.xml with correct colors for these three lollipops.
2011-11-02Turned the axe hat icon 90° left to make the blood fall instead of going left.ali-g1-0/+0
2011-11-02Fixed the spritesheet of the pinkie helmet as it didn't match its xml.ali-g1-0/+0
2011-11-02Fixed the ground tiles used in 042-2.ali-g1-8/+8
The dirty floor tile was used instead of the normal one. Using the dirty floor tile, we could see that the floor was repeating itself. It now looks natural.
2011-11-02Added a missing collision tile on 044-1: 156 83.ali-g1-15/+15
2011-10-30018-1 64 69: warped moved to 64 70. The player no longer walks along the ↵ali-g2-20/+20
wall to warp in the house. Player now needs to "enter" the house.
2011-10-30Added missing collision tiles on 010-2: 42 60 & 26 66.ali-g1-12/+12
2011-10-29Updated the ice cave tileset to make all walls connect correctly in any case.ali-g1-0/+0
2011-10-29Added the Broken Four-Leaf Amulet icon. Changed the location of the icon in ↵ali-g2-1/+1
items.xml. Item needed for the "Ancient Amulets" project. Original version made by "fate", modified by "Ali-G".
2011-10-28Removed collision tile: 003-1 160 70. Added collision tile: 003-1 167 74.ali-g1-10/+10
2011-10-28Fixed some walls in 011-4.ali-g1-8/+8
2011-10-28Fixed some walls in 020-3.ali-g1-8/+8
2011-10-28Fixed some walls in 031-3.ali-g1-8/+8
2011-10-28Updated the graphics of the plum. Changed from "Yellow Plum" to "Plum".ali-g3-3/+3
2011-10-28Updated the desert shirt icon.ali-g1-0/+0
2011-10-27Added the new version of Selim the Dyer made by ChefChelios.ali-g3-0/+16
2011-10-22Adding three lollipops.Jessica Tölke4-1/+21
2011-10-16Improve existing snow trees and add new oneenchilado1-0/+0
By hal9000.
2011-10-13Added forgotten collision tiles on 020-1: 74 125 & 81 117 & 88 116.Ali-G1-2/+2
2011-10-13In map 012-3 350 118, tile was in over layer instead of fringe layer.Ali-G1-2/+2
2011-10-13Removed wrong minimaps on 030-1, 031-1, 033-1 and 034-1.Ali-G4-35/+31
Added a snow particle effect made by Dark_Mage on 030-1 and 034-1.
2011-10-13Added new snow effect.Darky3-0/+36
2011-10-13Added the pool particle effects for the Ancient Amulets project. Added as ↵Ali-G5-0/+40
particle effects since colored tiles would be harder to handle.
2011-10-13Fixed some warps in 013-3, 017-1 and 017-9.Ali-G3-10/+10
2011-10-13Minor review on 041-1 and 042-1 maps.Ali-G2-8/+8
2011-10-13025-3: missing collision tile: 71 56.Ali-G1-1/+1
2011-10-13Fixed some walls in 009-4.Ali-G1-2/+2
2011-10-13Removed two wrong collision tiles: 009-3 169 23 & 009-3 170 23Ali-G1-1/+1
2011-10-13Added in 009-2 forgotten tiles in over layers.Ali-G1-1/+1
Added in the stairs of the top floor of the hurnscald inn. Added in the stairs of hurnscald hospital.
2011-10-13Added a missing fringe tile on 009-1 45 40.Ali-G1-1/+1
2011-10-13In map 011-6, made some fringe tiles go in the ground layer.Ali-G1-2/+2
2011-10-09Deleting 011-5.Jessica Tölke1-55/+0
2011-10-06Map was too small, made it slightly bigger. Doesn't change the surface on ↵Ali-G1-9/+9
which the bot is getting checked.
2011-10-06Fixed all the empty tiles on ground layer of maps: 012-3, 013-1, 008-1, ↵Ali-G18-21/+31
002-1, 009-1, 021-1, 022-1, 041-1, 004-1, 010-2, 005-4, 011-5, 018-1, 018-2, 024-1, 024-2. Added an over layer, even if unused, on maps 032-1 and botcheck area. Removed some over layer tiles and put them on ground or fringe layer, depending the sitation of maps: 012-3 (ground), 005-4 (ground & fringe). Map 011-5 had some collision tiles put outside of the map: layer height = 204, map height = 190.
2011-10-06Fixed the walls of the 011-3 map.Ali-G1-1/+1
2011-10-06Fixed a typo in items.xml, a ";" was added at the end of the dying color for ↵Ali-G1-1/+1
item ID 4029.
2011-10-06Added a line in items.xml about the Platyna Red Dress for the males. Without ↵Ali-G1-0/+1
it, the male character wearing the dress will not see the dress but will have its properties, such as defense for example.