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2010-11-19Hallowe'en 2010 Phase 1 Client DataEnchilado16-0/+93
Client data for phase one of the 2010 Hallowe'en event. Novelty drop icons, candy drop icons, Pumpkin monster, Broken Skeleton NPC.
2010-11-04Update emotes to be used by the particle systemChuck Miller34-176/+292
Reviewed-by: Bertram
2010-11-04Revert "emotes are particles"Wombat1-1669/+0
This reverts commit 565ce52e4c21c2b747dac1889d2459abc94707cf.
2010-11-04emotes are particlesWombat1-0/+1669
2010-10-31Reaper and related monsters addedWombat20-0/+550
particles, monster xml and pngs added related to reaper
2010-10-27added warning signs for pvpWombat2-0/+2
added warning signs to npcs.xml and npcs.png
2010-10-05Resize woodland_indoor_x2 to 512x64Chuck Miller1-0/+0
This will remove the barrial graphics so it should fix graphic issues. Tested locally. Fixes Half barrial issue.
2010-09-29Fix animation in bee, loghead, moggun.Andrei Karas3-6/+7
2010-09-02Fix path to life magic iconJared Adams1-1/+1
2010-09-02Added the party skill icon.Yohann Ferreira2-1/+1
Skill icons reviewed-by: Wombat, CodyMartin.
2010-09-02Readded the low weapon ids as they are used for the tA magic system.Yohann Ferreira1-0/+36
Reviewed-by: Remoitnane.
2010-09-01Added skills icon, except for the party skill.Yohann Ferreira10-8/+8
2010-08-31Merge branch 'master' of gitorious.org:tmwdata/mainlineYohann Ferreira28-169/+1573
2010-08-31Upgraded the attributes.xml file to something meant to work.Yohann Ferreira1-38/+82
2010-08-30Merge remote branch 'mainline/master'Wombat1-0/+0
2010-08-30Bug Fixes in Maps and Items.xmlWombat3-14/+14
Fixed warping and collision bugs in 012-4 and 027-2 fixed terranite equipment to correspond with item_db in items.xml
2010-08-29Revert "Fix map issue with half barrels everywhere"Jared Adams1-0/+0
This reverts commit 1dbfedaffe0b57114afe53097286faf4b3421470.
2010-08-24Merge remote branch 'wombat/master'Jared Adams15-51/+999
2010-08-23mobs added to 012-4Wombat1-6/+22
mobs and a few minor fixes made to 012-4.tmx, a new cave map
2010-08-23Map Fixes and Mob AddsWombat6-129/+699
Map fixes and mob adds to several maps. Removed maps not to be used.
2010-08-22Removed warp object to 002-4Wombat1-8/+1
Removed the warp object to 002-4, warp is now based on an npc
2010-08-22Removed warp object to 002-4Wombat1-8/+1
Removed the warp object to 002-4, warp is now based on an npc
2010-08-22cave maps, new monsters, terranite equipmentWombat9-7/+270
new 012 cave maps, terranite equipment stats, xml/png for moggun/terranite
2010-08-21items.xml changes and .pngs added for itemsWombat6-1/+100
items.xml changes for gems, rings and related .pngs
2010-08-18Sandstorm Mine ChangesWombat12-94/+512
Monsters and Map related Changes to Sandstorm Mines
2010-08-17inn sink npc added to npcs.xmlWombat1-0/+1
zeny sink npc id added to npcs.xml
2010-08-17Revert "npcs.xml change"Wombat3-1/+98
This reverts commit 2ee532afb6640ee469d9a08725a7da72936c4173.
2010-08-17npcs.xml changeWombat3-98/+1
added golbenez npc id modified: npcs.xml
2010-08-16Inn Sink Particles and Inn MapWombat2-18/+62
Particles for zeny sink and 027-2.tmx graveyard inn (no objects added) new file: graphics/particles/golbenez.particle.xml modified: maps/027-2.tmx
2010-08-04Renamed stats.xml to attributes.xml.Yohann Ferreira1-0/+0
2010-07-30Added the stats.xml file for reference purpose.Yohann Ferreira1-0/+38
2010-07-29Added the 'attack-action' parameter for weapons in items.xmlYohann Ferreira2-53/+46
The 'weapon-type' parameter (but not weapon_type) is now deprecated as for client data. I also changed the non-existing 'animation' parameter in 'attack' node of monsters to the real one ('action'). Finally "Temporary" low id weapons are finally gone!
2010-07-29Applied FrosTr's changes to the Pinkie.bcs1-0/+0
The frames had to be chaged, so now use same size as the old sheet. indexed the color palette to optimize. level 6 of 9 zlib compressed.
2010-07-27Clean up some spawns and restore a warpremoitnane12-14/+21
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
2010-07-23Fix map issue with half barrels everywhereChuck Miller1-0/+0
It was not a mapping issue, older clients can't handle resizing of tilesets
2010-07-22Add new waterpump by mewayChuck Miller1-0/+0
2010-07-22Add map files for candor and fight caveChuck Miller2-0/+141
Reviewed-by: Turmfalke
2010-07-16Merge branch 'master' of gitorious.org:tmwdata/mainlineChuck Miller1-0/+54
2010-07-11Added woodenpumpDweems3-0/+18
-Added woodenpump.png -Added woodenpump.xml -Added the NPC to npcs.xml
2010-07-11Added a sample paths.xml usable along with new configurable paths support.Yohann Ferreira1-0/+54
Currently, the given paths are equivalent to the one set before.
2010-07-10Merge branch 'master' of gitorious.org:tmwdata/mainlineChuck Miller2-1/+2
2010-07-10Renamed bee-shadow and added shadow to butterflyDweems2-1/+2
-Gave the butterfly a shadow -Renamed bee-shadow to just shadow Signed-off-by: Jared Adams <jaxad0127@gmail.com>
2010-07-09Added woodenpump and wooden barrelDweems4-0/+18
-Added npc-woodenpump.png -Added npc-woodenpump.xml -Added woodenpump to npcs.xml -Added barrel to woodland_indoor_x2.png
2010-07-09Resize the woodland water to 512x96 to fix collision issuesChuck Miller1-0/+0
The extra space was empty, and this seems to the tileset's original size
2010-07-09Revert "Added woodenpump and wooden barrel"Chuck Miller4-18/+0
This reverts commit 6d9dae4296409f63985fa10b8916f64d23f8171d. You can't resize tilesets. New clients break, and old ones will ignore the new tiles, or overwrite them with tiles earlier in the set.
2010-07-09Added woodenpump and wooden barrelDweems4-0/+18
-Added npc-woodenpump.png -Added npc-woodenpump.xml -Added woodenpump to npcs.xml -Added barrel to woodland_indoor_x2.png
2010-07-09Added missing tiles to 009-1Dweems1-2/+1
-Missing tree in the outskirts -Missing piece of building
2010-07-08Slow down the walking/standing animation for the butterflyChuck Miller1-4/+4
Its a butterfly... not a hummingbird
2010-07-08Adds graphics for the evil obeliskChuck Miller2-0/+43
2010-07-08Maps don't need +x.Maximilian Philipps1-0/+0