diff options
Diffstat (limited to 'rules/icemountain')
-rw-r--r-- | rules/icemountain/rule_icemountain.tmx | 45 | ||||
-rw-r--r-- | rules/icemountain/rule_icemountain.txt | 18 | ||||
-rw-r--r-- | rules/icemountain/rule_icemountain_001.tmx | 48 | ||||
-rw-r--r-- | rules/icemountain/rule_icemountain_002.tmx | 45 | ||||
-rw-r--r-- | rules/icemountain/rule_icemountain_003.tmx | 45 | ||||
-rw-r--r-- | rules/icemountain/rule_icemountain_004.tmx | 45 |
6 files changed, 246 insertions, 0 deletions
diff --git a/rules/icemountain/rule_icemountain.tmx b/rules/icemountain/rule_icemountain.tmx new file mode 100644 index 00000000..6413eac4 --- /dev/null +++ b/rules/icemountain/rule_icemountain.tmx @@ -0,0 +1,45 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="16" height="16" tilewidth="32" tileheight="32"> + <tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/set_icemountain.png" width="96" height="64"/> + </tileset> + <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + </tileset> + <tileset firstgid="8" name="Snow" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/Snow.png" width="512" height="512"/> + </tileset> + <tileset firstgid="264" name="collision" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/collision.png" width="64" height="32"/> + </tileset> + <layer name="ruleRegions" width="16" height="16"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= + </data> + </layer> + <layer name="ruleSet" width="16" height="16"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= + </data> + </layer> + <layer name="rule_Ground" width="16" height="16"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= + </data> + </layer> + <layer name="rule_Fringe" width="16" height="16"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= + </data> + </layer> + <layer name="rule_Over" width="16" height="16"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= + </data> + </layer> + <layer name="rule_Collision" width="16" height="16"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= + </data> + </layer> +</map> diff --git a/rules/icemountain/rule_icemountain.txt b/rules/icemountain/rule_icemountain.txt new file mode 100644 index 00000000..c01afdb9 --- /dev/null +++ b/rules/icemountain/rule_icemountain.txt @@ -0,0 +1,18 @@ +# lines starting with # or // are comments +# all other lines will be parsed and treated as filenames. + +# ice mountains. In this Ruleset you have 3 colors setting +# the height of the current tile: +# black: usual height +# light red: above +# dark red: below +# the transitions "black<->dark red" and "black<->light red" can be mapped with +# this ruleset. +# When you wan to have more than 3 different heights, you should use the +# transition "light red<->dark red". So there is no wall at this transition and +# you can start over from the red to black, having a wall to another height. + +./rule_icemountain_001.tmx +./rule_icemountain_002.tmx +./rule_icemountain_003.tmx +./rule_icemountain_004.tmx diff --git a/rules/icemountain/rule_icemountain_001.tmx b/rules/icemountain/rule_icemountain_001.tmx new file mode 100644 index 00000000..d26804a6 --- /dev/null +++ b/rules/icemountain/rule_icemountain_001.tmx @@ -0,0 +1,48 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="7" height="3" tilewidth="32" tileheight="32"> + <properties> + <property name="DeleteTiles" value="true"/> + </properties> + <tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/set_icemountain.png" width="96" height="64"/> + </tileset> + <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/> + </tileset> + <tileset firstgid="11" name="Snow" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/Snow.png" width="512" height="512"/> + </tileset> + <tileset firstgid="267" name="collision" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> + </tileset> + <layer name="ruleRegions" width="7" height="3"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA/YcdD4AABTkrM4VAAAAA== + </data> + </layer> + <layer name="ruleSet" width="7" height="3"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA8YoTQTlGYmoB4EAEEdsC1UAAAA + </data> + </layer> + <layer name="rule_Ground" width="7" height="3"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA/m4KDxAQDzhRm/VAAAAA== + </data> + </layer> + <layer name="rule_Fringe" width="7" height="3"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoD4AAHbqzHRUAAAA + </data> + </layer> + <layer name="rule_Over" width="7" height="3"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoD4AAHbqzHRUAAAA + </data> + </layer> + <layer name="rule_Collision" width="7" height="3"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgwA94GAkowAIAegM1OlQAAAA= + </data> + </layer> +</map> diff --git a/rules/icemountain/rule_icemountain_002.tmx b/rules/icemountain/rule_icemountain_002.tmx new file mode 100644 index 00000000..1b99b733 --- /dev/null +++ b/rules/icemountain/rule_icemountain_002.tmx @@ -0,0 +1,45 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="15" height="6" tilewidth="32" tileheight="32"> + <tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/set_icemountain.png" width="96" height="64"/> + </tileset> + <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> + </tileset> + <tileset firstgid="8" name="Snow" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/Snow.png" width="512" height="512"/> + </tileset> + <tileset firstgid="264" name="collision" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> + </tileset> + <layer name="ruleRegions" width="15" height="6"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoAywY6FxsZFpXGLE2EGKvcSaR2sAAGcNsPhoAQAA + </data> + </layer> + <layer name="ruleSet" width="15" height="6"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoAwwQWlGJJoJSQ4mzoymDl0PPgCTZ8IihkzD7GAmYCa6m+gBADt8C4ZoAQAA + </data> + </layer> + <layer name="rule_Ground" width="15" height="6" visible="0"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoA5YicSeAaVnEalnJ5F2dCKxYXpO4rBrBgNucBKPHK0AAAL0FPZoAQAA + </data> + </layer> + <layer name="rule_Fringe" width="15" height="6" visible="0"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGAX0AADGRzsXaAEAAA== + </data> + </layer> + <layer name="rule_Over" width="15" height="6" visible="0"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoA/opJM9gxUAAAuO1NpoAQAA + </data> + </layer> + <layer name="rule_Collision" width="15" height="6" visible="0"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoA7gZESl0cWx8XHpwWU2PvsI2UusHK0AACE6sPhoAQAA + </data> + </layer> +</map> diff --git a/rules/icemountain/rule_icemountain_003.tmx b/rules/icemountain/rule_icemountain_003.tmx new file mode 100644 index 00000000..f377ee74 --- /dev/null +++ b/rules/icemountain/rule_icemountain_003.tmx @@ -0,0 +1,45 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="13" height="9" tilewidth="32" tileheight="32"> + <tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/set_icemountain.png" width="96" height="64"/> + </tileset> + <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> + </tileset> + <tileset firstgid="8" name="Snow" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/Snow.png" width="512" height="512"/> + </tileset> + <tileset firstgid="264" name="collision" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> + </tileset> + <layer name="ruleRegions" width="13" height="9"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA+wQzE6mwFNnFI9uOTwmUWuHlIBLvMI+ZNUPaQCAF4FYvXUAQAA + </data> + </layer> + <layer name="ruleSet" width="13" height="9"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA8wAjETlM0E5SPLMaCJwfiMWNj49OCSw2cWLj3MaOLMWOwiBeByA7LZyHbC5LCFGyH/kAIAObykPtQBAAA= + </data> + </layer> + <layer name="rule_Ground" width="13" height="9" visible="0"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoD7ogdLdWORWQOlVaOIzoPQsLHp2QOldJOg5AaVPkaCHWmA2Gn8OGr8DSnfRyH4A2IGFBtQBAAA= + </data> + </layer> + <layer name="rule_Fringe" width="13" height="9" visible="0"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGAXDDQAAureGXdQBAAA= + </data> + </layer> + <layer name="rule_Over" width="13" height="9" visible="0"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGAXUBrOBuBPKBtFz6Gw/AAQTIDPUAQAA + </data> + </layer> + <layer name="rule_Collision" width="13" height="9" visible="0"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA9wMuLn49IDU4fMJtYuZPWEzMKmB584OQCXG/CFDT495IQNNgAA18LFstQBAAA= + </data> + </layer> +</map> diff --git a/rules/icemountain/rule_icemountain_004.tmx b/rules/icemountain/rule_icemountain_004.tmx new file mode 100644 index 00000000..ce7deb64 --- /dev/null +++ b/rules/icemountain/rule_icemountain_004.tmx @@ -0,0 +1,45 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="13" height="9" tilewidth="32" tileheight="32"> + <tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/set_icemountain.png" width="96" height="64"/> + </tileset> + <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> + </tileset> + <tileset firstgid="8" name="Snow" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/Snow.png" width="512" height="512"/> + </tileset> + <tileset firstgid="264" name="collision" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> + </tileset> + <layer name="ruleRegions" width="13" height="9"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA+wQzGxbHL1UNNtDGjilOohx35q6sEFAHi336TUAQAA + </data> + </layer> + <layer name="ruleSet" width="13" height="9"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA8wQTE6mxmK0dkwdYxQNiOaHmRxZD3kug2bPQxo4uh6sPkHnx5cgBz/4As3UgEAO5gTSNQBAAA= + </data> + </layer> + <layer name="rule_Ground" width="13" height="9" visible="0"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoB/oRuP30NFuGFgBpVehic9G489BYu+A0rtIsOcElD5Fgh5qAQD43oTa1AEAAA== + </data> + </layer> + <layer name="rule_Fringe" width="13" height="9" visible="0"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGAXDDQAAureGXdQBAAA= + </data> + </layer> + <layer name="rule_Over" width="13" height="9" visible="0"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgoD7ogNJdNDB7FBAGAD+ZEyPUAQAA + </data> + </layer> + <layer name="rule_Collision" width="13" height="9" visible="0"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGFmAkxGVHkx6qAUAJD2/ttQBAAA= + </data> + </layer> +</map> |