diff options
Diffstat (limited to 'npcs.xml')
-rw-r--r-- | npcs.xml | 154 |
1 files changed, 81 insertions, 73 deletions
@@ -7,79 +7,87 @@ IDs 100-199 should be used for unanimated NPCs (100 is added for 0.0 client compatibility) --> <npcs> - <npc id="100"><sprite variant="0">npc.xml</sprite></npc><!-- Fat guy with scissors --> - <npc id="101"><sprite variant="1">npc.xml</sprite></npc><!-- Oriental trader --> - <npc id="102"><sprite variant="2">npc.xml</sprite></npc><!-- Boy with white hair --> - <npc id="103"><sprite variant="3">npc.xml</sprite></npc><!-- Guy in black cloak --> - <npc id="104"><sprite variant="4">npc.xml</sprite></npc><!-- Soldier with sword --> - <npc id="105"><sprite variant="5">npc.xml</sprite></npc><!-- Santa Clause --> - <npc id="106"><sprite variant="6">npc.xml</sprite></npc><!-- Girl with pink hair and blue top --> - <npc id="107"><sprite variant="7">npc.xml</sprite></npc><!-- Scholar guy with glasses --> - <npc id="108"><sprite variant="8">npc.xml</sprite></npc><!-- Woman with green hair and pink dress --> - <npc id="109"><sprite variant="9">npc.xml</sprite></npc><!-- Miner --> - <npc id="110"><sprite variant="10">npc.xml</sprite></npc><!-- Soldier with spear --> - <npc id="111"><sprite variant="11">npc.xml</sprite></npc><!-- Treasure chest --> - <npc id="112"><sprite variant="12">npc.xml</sprite></npc><!-- Barkeeper --> - <npc id="113"><sprite variant="13">npc.xml</sprite></npc><!-- Gnome with hat --> - <npc id="114"><sprite variant="14">npc.xml</sprite></npc><!-- Little blue-haired girl --> - <npc id="115"><sprite variant="15">npc.xml</sprite></npc><!-- Guy with red hair and green cloak --> - <npc id="116"><sprite variant="16">npc.xml</sprite></npc><!-- Old geezer with rod --> - <npc id="117"><sprite variant="17">npc.xml</sprite></npc><!-- Boy with brown hair --> - <npc id="118"><sprite variant="18">npc.xml</sprite></npc><!-- Nurse without hat --> - <npc id="119"><sprite variant="19">npc.xml</sprite></npc><!-- Nurse with hat --> - <npc id="120"><sprite variant="20">npc.xml</sprite></npc><!-- Guy with brown hair in plain clothes --> - <npc id="121"><sprite variant="21">npc.xml</sprite></npc><!-- Soldier --> - <npc id="122"><sprite variant="22">npc.xml</sprite></npc><!-- Soldier with sword and shield --> - <npc id="123"><sprite variant="23">npc.xml</sprite></npc><!-- Soldier with sword, shield and helmet --> - <npc id="124"><sprite variant="24">npc.xml</sprite></npc><!-- Guy with black hair in plain clothes --> - <npc id="125"><sprite variant="25">npc.xml</sprite></npc><!-- Guy with black clothes --> - <npc id="126"><sprite variant="26">npc.xml</sprite></npc><!-- Guy with black clothes and axe --> - <npc id="127"><sprite variant="27">npc.xml</sprite></npc><!-- empty (Invisible NPC) --> - <npc id="128"><sprite variant="28">npc.xml</sprite></npc><!-- Nomad, standing --> - <npc id="129"><sprite variant="29">npc.xml</sprite></npc><!-- Snowman --> - <npc id="130"><sprite variant="30">npc.xml</sprite></npc><!-- Paperboy (wtf? how does this one fit in a fantasy game?) --> - <npc id="131"><sprite variant="31">npc.xml</sprite></npc><!-- Nomad, sitting --> - <npc id="132"><sprite variant="32">npc.xml</sprite><particlefx>graphics/particles/nomadpipe.particle.xml</particlefx></npc><!-- Nomad, sitting with pipe --> - <npc id="133"><sprite variant="33">npc.xml</sprite></npc><!-- Captain Kirk --> - <npc id="134"><sprite variant="34">npc.xml</sprite></npc><!-- Mr. Spock --> - <npc id="135"><sprite variant="35">npc.xml</sprite></npc><!-- Guy with sword over shoulder --> - <npc id="136"><sprite variant="36">npc.xml</sprite></npc><!-- Creepy surgeon guy --> - <npc id="137"><sprite variant="37">npc.xml</sprite></npc><!-- Metrosexual guy with pink jacket on stool --> - <npc id="138"><sprite variant="38">npc.xml</sprite></npc><!-- Zombie pirate captain--> - <npc id="139"><sprite variant="39">npc.xml</sprite></npc><!-- Girl in playboy bunny costume --> - <npc id="140"><sprite variant="40">npc.xml</sprite></npc><!-- Woman with green dress and apron --> - <npc id="141"><sprite variant="41">npc.xml</sprite></npc><!-- Lumberjack --> - <npc id="142"><sprite variant="42">npc.xml</sprite></npc><!-- Farmer --> - <npc id="143"><sprite variant="43">npc.xml</sprite></npc><!-- Indian Chief--> - <npc id="144"><sprite variant="44">npc.xml</sprite><particlefx>graphics/particles/soulmenhir.particle.xml</particlefx></npc><!-- Boulder --> - <npc id="145"><sprite variant="45">npc.xml</sprite></npc><!-- empty (reserved for future NPCs) --> - <npc id="146"><sprite variant="46">npc.xml</sprite></npc><!-- empty (reserved for future NPCs) --> - <npc id="147"><sprite variant="47">npc.xml</sprite></npc><!-- empty (reserved for future NPCs) --> - <npc id="148"><sprite variant="48">npc.xml</sprite></npc><!-- empty (reserved for future NPCs) --> - <npc id="149"><sprite variant="49">npc.xml</sprite></npc><!-- empty (reserved for future NPCs) --> - <npc id="150"><sprite variant="50">npc.xml</sprite></npc><!-- empty (reserved for future NPCs) --> - <npc id="151"><sprite variant="51">npc.xml</sprite></npc><!-- empty (reserved for future NPCs) --> - <npc id="152"><sprite variant="52">npc.xml</sprite></npc><!-- empty (reserved for future NPCs) --> - <npc id="153"><sprite variant="53">npc.xml</sprite></npc><!-- empty (reserved for future NPCs) --> - <npc id="154"><sprite variant="54">npc.xml</sprite></npc><!-- empty (reserved for future NPCs) --> - <npc id="155"><sprite variant="55">npc.xml</sprite></npc><!-- empty (reserved for future NPCs) --> - - <npc id="200"> - <sprite>npc-test.xml</sprite> - <particlefx>graphics/particles/circle.particle.xml</particlefx> - </npc> - <npc id="201"> - <!-- This entry demonstrates that an NPC can be constructed from multiple preexisting - spritesets. While using the default player sprite and normal player equipment can save - time it is usually better to create a new NPC as one graphic from scratch. --> - <sprite>player_female_base.xml</sprite> - <sprite>leg-chaps-female.xml</sprite> - <sprite>hairstyle4-female.xml|#bb2222,ffee33</sprite> - </npc> - <npc id="202"> - <!-- An NPC made only from a particle effect. --> - <particlefx>graphics/particles/hellblaze.particle.xml</particlefx> - </npc> +<npc id="100"><sprite variant="0">npc.xml</sprite></npc><!-- Desert Barber --> +<npc id="101"><sprite variant="1">npc.xml</sprite></npc><!-- Oriental trader --> +<npc id="102"><sprite variant="2">npc.xml</sprite></npc><!-- The Trainer --> +<npc id="103"><sprite variant="3">npc.xml</sprite></npc><!-- Guy in black cloak --> +<npc id="104"><sprite variant="4">npc.xml</sprite></npc><!-- Soldier with sword --> +<npc id="105"><sprite variant="5">npc.xml</sprite></npc><!-- Santa Clause --> +<npc id="106"><sprite variant="6">npc.xml</sprite></npc><!-- Girl with pink hair and blue top --> +<npc id="107"><sprite variant="7">npc.xml</sprite></npc><!-- Scholar guy with glasses --> +<npc id="108"><sprite variant="8">npc.xml</sprite></npc><!-- Woman with green hair and pink dress --> +<npc id="109"><sprite variant="9">npc.xml</sprite></npc><!-- Miner --> +<npc id="110"><sprite variant="10">npc.xml</sprite></npc><!-- Soldier with spear --> +<npc id="111"><sprite variant="11">npc.xml</sprite></npc><!-- Treasure chest --> +<npc id="112"><sprite variant="12">npc.xml</sprite></npc><!-- Barkeeper --> +<npc id="113"><sprite variant="13">npc.xml</sprite></npc><!-- Gnome with hat --> +<npc id="114"><sprite variant="14">npc.xml</sprite></npc><!-- Little blue-haired girl --> +<npc id="115"><sprite variant="15">npc.xml</sprite></npc><!-- Guy with red hair and green cloak --> +<npc id="116"><sprite variant="16">npc.xml</sprite></npc><!-- Old geezer --> +<npc id="117"><sprite variant="17">npc.xml</sprite></npc><!-- Boy with brown hair --> +<npc id="118"><sprite variant="18">npc.xml</sprite></npc><!-- Nurse without hat --> +<npc id="119"><sprite variant="19">npc.xml</sprite></npc><!-- Nurse with hat --> +<npc id="120"><sprite variant="20">npc.xml</sprite></npc><!-- Guy with brown hair in plain clothes --> +<npc id="121"><sprite variant="21">npc.xml</sprite></npc><!-- Soldier --> +<npc id="122"><sprite variant="22">npc.xml</sprite></npc><!-- Soldier with sword and shield --> +<npc id="123"><sprite variant="23">npc.xml</sprite></npc><!-- Soldier with sword, shield, and helmet --> +<npc id="124"><sprite variant="24">npc.xml</sprite></npc><!-- Guy with black hair in plain clothes --> +<npc id="125"><sprite variant="25">npc.xml</sprite></npc><!-- Guy with black clothes --> +<npc id="126"><sprite variant="26">npc.xml</sprite></npc><!-- Guy with black clothes and axe --> +<npc id="127"><sprite variant="27">npc.xml</sprite></npc><!-- empty (Invisible NPC) --> +<npc id="128"><sprite variant="28">npc.xml</sprite></npc><!-- Nomad, standing --> +<npc id="129"><sprite variant="29">npc.xml</sprite></npc><!-- Snowman --> +<npc id="130"><sprite variant="30">npc.xml</sprite></npc><!-- Paperboy (wtf? how does this one fit in a fantasy game?) --> +<npc id="131"><sprite variant="31">npc.xml</sprite></npc><!-- Nomad, sitting --> +<npc id="132"><sprite variant="32">npc.xml</sprite><particlefx>graphics/particles/nomadpipe.particle.xml</particlefx></npc><!-- Nomad, sitting with pipe --> +<npc id="133"><sprite variant="33">npc.xml</sprite></npc><!-- Captain Kirk --> +<npc id="134"><sprite variant="34">npc.xml</sprite></npc><!-- Mr. Spock --> +<npc id="135"><sprite variant="35">npc.xml</sprite></npc><!-- Guy with sword over shoulder --> +<npc id="136"><sprite variant="36">npc.xml</sprite></npc><!-- Creepy surgeon guy --> +<npc id="137"><sprite variant="37">npc.xml</sprite></npc><!-- Metrosexual guy with pink jacket on stool --> +<npc id="138"><sprite variant="38">npc.xml</sprite></npc><!-- Zombie pirate captain--> +<npc id="139"><sprite variant="39">npc.xml</sprite></npc><!-- Girl in playboy bunny costume --> +<npc id="140"><sprite variant="40">npc.xml</sprite></npc><!-- Woman with green dress and apron --> +<npc id="141"><sprite variant="41">npc.xml</sprite></npc><!-- Lumberjack --> +<npc id="142"><sprite variant="42">npc.xml</sprite></npc><!-- Farmer --> +<npc id="143"><sprite variant="43">npc.xml</sprite></npc><!-- Indian Chief--> +<npc id="144"><sprite variant="44">npc.xml</sprite><particlefx>graphics/particles/soulmenhir.particle.xml</particlefx></npc><!-- Boulder --> +<npc id="145"><sprite variant="45">npc.xml</sprite></npc><!-- Magic mouth --> +<npc id="146"><sprite variant="46">npc.xml</sprite></npc><!-- Mechanic --> +<npc id="147"><sprite vairant="47">npc.xml</sprite></npc><!-- Mechanic with tool --> +<npc id="148"><sprite variant="48">npc.xml</sprite></npc><!-- Chef --> +<npc id="149"><sprite variant="49">npc.xml</sprite></npc><!-- Desert Banker --> +<npc id="150"><sprite variant="50">npc.xml</sprite></npc><!-- Investigator --> +<npc id="151"><sprite variant="51">npc.xml</sprite></npc><!-- Lora Tay --> +<npc id="152"><sprite variant="52">npc.xml</sprite></npc><!-- Desert Bard --> +<npc id="153"><sprite variant="53">npc.xml</sprite></npc><!-- Old Wizard --> +<npc id="154"><sprite variant="54">npc.xml</sprite></npc><!-- Old Woman --> +<npc id="155"><sprite variant="55">npc.xml</sprite></npc><!-- Construction Worker --> +<npc id="156"><sprite variant="56">npc.xml</sprite></npc><!-- Desert Barber/Desert Man --> +<npc id="157"><sprite variant="57">npc.xml</sprite></npc><!-- Trainer 2 --> +<npc id="158"><sprite variant="58">npc.xml</sprite></npc><!-- Young Male Wizard --> +<npc id="159"><sprite variant="59">npc.xml</sprite></npc><!-- Old man --> +<npc id="160"><sprite variant="60">npc.xml</sprite></npc><!-- Generic Man --> +<npc id="161"><sprite variant="61">npc.xml</sprite></npc><!-- Generic Banker --> +<npc id="162"><sprite variant="62">npc.xml</sprite></npc><!-- Generic Desert Man --> +<npc id="163"><sprite variant="63">npc.xml</sprite></npc><!-- Flower Girl --> +<npc id="164"><sprite variant="64">npc.xml</sprite></npc><!-- Wedding Officiator --> +<npc id="200"> + <sprite>npc-test.xml</sprite> + <particlefx>graphics/particles/circle.particle.xml</particlefx> +</npc> +<npc id="201"> + <!-- This entry demonstrates that an NPC can be constructed from multiple preexisting + spritesets. While using the default player sprite and normal player equipment can save + time it is usually better to create a new NPC as one graphic from scratch. --> + <sprite>player_female_base.xml</sprite> + <sprite>leg-chaps-female.xml</sprite> + <sprite>hairstyle4-female.xml|#bb2222,ffee33</sprite> +</npc> +<npc id="202"> + <!-- An NPC made only from a particle effect. --> + <particlefx>graphics/particles/hellblaze.particle.xml</particlefx> +</npc> </npcs> |