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-rw-r--r--monsters/_include.xml2
-rw-r--r--monsters/monster1145_Golem.xml9
-rw-r--r--monsters/monster1145_KageSlayer.xml13
3 files changed, 10 insertions, 14 deletions
diff --git a/monsters/_include.xml b/monsters/_include.xml
index 34367fe4..18dd8b2a 100644
--- a/monsters/_include.xml
+++ b/monsters/_include.xml
@@ -139,7 +139,7 @@
<include name="monsters/monster1142_Kage.xml"/>
<include name="monsters/monster1143_ManaSlayer.xml"/>
<include name="monsters/monster1144_GreatDragon.xml"/>
- <include name="monsters/monster1145_KageSlayer.xml"/>
+ <include name="monsters/monster1145_Golem.xml"/>
<include name="monsters/monster1146_Flashmob.xml"/>
<include name="monsters/monster1147_Koyntety.xml"/>
</monsters>
diff --git a/monsters/monster1145_Golem.xml b/monsters/monster1145_Golem.xml
new file mode 100644
index 00000000..acac797d
--- /dev/null
+++ b/monsters/monster1145_Golem.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<monsters offset="0">
+ <monster id="1145" name="Coal Golem">
+ <sprite>monsters/golem.xml</sprite>
+ <!-- No folder for this -->
+ <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/>
+ <sound event="die">monsters/golem/die.ogg</sound>
+ </monster>
+</monsters>
diff --git a/monsters/monster1145_KageSlayer.xml b/monsters/monster1145_KageSlayer.xml
deleted file mode 100644
index 0c9e2f6c..00000000
--- a/monsters/monster1145_KageSlayer.xml
+++ /dev/null
@@ -1,13 +0,0 @@
-<?xml version="1.0"?>
-<monsters offset="0">
- <!-- This is a placeholder! -->
- <monster id="1145" name="Clay Golem">
- <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite>
- <sprite>hairstyles/hairstyle08.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite>
- <sprite>equipment/feet/assassin-boots.xml</sprite>
- <sprite>equipment/legs/shorts.xml|#121212,343434</sprite>
- <sprite>equipment/chest/robe.xml|#000000</sprite>
- <!-- No folder for this -->
- <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/>
- </monster>
-</monsters>