diff options
Diffstat (limited to 'monsters')
-rw-r--r-- | monsters/_include.xml | 2 | ||||
-rw-r--r-- | monsters/monster1145_Golem.xml | 9 | ||||
-rw-r--r-- | monsters/monster1145_KageSlayer.xml | 13 |
3 files changed, 10 insertions, 14 deletions
diff --git a/monsters/_include.xml b/monsters/_include.xml index 34367fe4..18dd8b2a 100644 --- a/monsters/_include.xml +++ b/monsters/_include.xml @@ -139,7 +139,7 @@ <include name="monsters/monster1142_Kage.xml"/> <include name="monsters/monster1143_ManaSlayer.xml"/> <include name="monsters/monster1144_GreatDragon.xml"/> - <include name="monsters/monster1145_KageSlayer.xml"/> + <include name="monsters/monster1145_Golem.xml"/> <include name="monsters/monster1146_Flashmob.xml"/> <include name="monsters/monster1147_Koyntety.xml"/> </monsters> diff --git a/monsters/monster1145_Golem.xml b/monsters/monster1145_Golem.xml new file mode 100644 index 00000000..acac797d --- /dev/null +++ b/monsters/monster1145_Golem.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<monsters offset="0"> + <monster id="1145" name="Coal Golem"> + <sprite>monsters/golem.xml</sprite> + <!-- No folder for this --> + <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/> + <sound event="die">monsters/golem/die.ogg</sound> + </monster> +</monsters> diff --git a/monsters/monster1145_KageSlayer.xml b/monsters/monster1145_KageSlayer.xml deleted file mode 100644 index 0c9e2f6c..00000000 --- a/monsters/monster1145_KageSlayer.xml +++ /dev/null @@ -1,13 +0,0 @@ -<?xml version="1.0"?> -<monsters offset="0"> - <!-- This is a placeholder! --> - <monster id="1145" name="Clay Golem"> - <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> - <sprite>hairstyles/hairstyle08.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> - <sprite>equipment/feet/assassin-boots.xml</sprite> - <sprite>equipment/legs/shorts.xml|#121212,343434</sprite> - <sprite>equipment/chest/robe.xml|#000000</sprite> - <!-- No folder for this --> - <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/> - </monster> -</monsters> |