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-rw-r--r--monsters/_include.xml2
-rw-r--r--monsters/monster1148_DoomGolem.xml8
-rw-r--r--monsters/monster1149_TheEnchanter.xml14
3 files changed, 24 insertions, 0 deletions
diff --git a/monsters/_include.xml b/monsters/_include.xml
index 18dd8b2a..7ba0e7fb 100644
--- a/monsters/_include.xml
+++ b/monsters/_include.xml
@@ -142,4 +142,6 @@
<include name="monsters/monster1145_Golem.xml"/>
<include name="monsters/monster1146_Flashmob.xml"/>
<include name="monsters/monster1147_Koyntety.xml"/>
+ <include name="monsters/monster1148_DoomGolem.xml"/>
+ <include name="monsters/monster1149_TheEnchanter.xml"/>
</monsters>
diff --git a/monsters/monster1148_DoomGolem.xml b/monsters/monster1148_DoomGolem.xml
new file mode 100644
index 00000000..9059f45d
--- /dev/null
+++ b/monsters/monster1148_DoomGolem.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<monsters offset="0">
+ <monster id="1148" name="Doom Golem">
+ <sprite>monsters/golem-red.xml</sprite>
+ <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/>
+ <sound event="die">monsters/golem/die.ogg</sound>
+ </monster>
+</monsters>
diff --git a/monsters/monster1149_TheEnchanter.xml b/monsters/monster1149_TheEnchanter.xml
new file mode 100644
index 00000000..3dfb65c3
--- /dev/null
+++ b/monsters/monster1149_TheEnchanter.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0"?>
+<monsters offset="0">
+ <monster id="1149" name="The Enchanter">
+ <sprite>model/female.xml|#413e22,6c5d31,baa06e,b2b05f;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite>
+ <sprite>hairstyles/hairstyle09-female.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite>
+ <sprite>equipment/feet/assassin-boots-female.xml</sprite>
+ <sprite>equipment/legs/assassin-female.xml</sprite>
+ <sprite>equipment/chest/sorcerer-robe-female.xml|#000000;#2554c7</sprite>
+ <!-- No folder for this -->
+ <sprite>equipment/weapons/bow-banshee-female.xml</sprite>
+ <particlefx>graphics/particles/doom.particle.xml</particlefx>
+ <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack_bow"/>
+ </monster>
+</monsters>