diff options
Diffstat (limited to 'monsters.xml')
-rw-r--r-- | monsters.xml | 134 |
1 files changed, 127 insertions, 7 deletions
diff --git a/monsters.xml b/monsters.xml index 440d9698..ace00417 100644 --- a/monsters.xml +++ b/monsters.xml @@ -935,11 +935,8 @@ </monster> <monster id="38" name="Wisp"> - <sprite>monster-wisp.xml|#ffff66</sprite> - <drop item="507" percent="7"/> - <drop item="510" percent="1"/> - <drop item="509" percent="0.5"/> - <drop item="518" percent="7"/> + <sprite>monster-wisp.xml|#aadd44,ffff66</sprite> + <particlefx>graphics/particles/wisp.particle.xml</particlefx> <exp>20</exp> <attributes hp="20" @@ -969,8 +966,6 @@ aft-delay="5" damage-factor="3" range="64" - particle-effect="graphics/particles/wisp.particle.xml" - action="special1" /> </monster> @@ -1009,4 +1004,129 @@ /> </monster> + <monster id="40" name="Spectre"> + <sprite>monster-wisp.xml|#ff77dd,dd77ff</sprite> + <particlefx>graphics/particles/wisp.particle.xml</particlefx> + <exp>20</exp> + <attributes + hp="20" + size="8" + speed="192" + attack-min="10" + attack-delta="2" + attack-magic="0" + hit="10" + evade="10" + physical-defence="5" + magical-defence="0" + /> + <!-- doesn't move much, but attacks when you are coming too close. --> + <behavior + aggressive="false" + cowardly="false" + track-range="2" + stroll-range="1" + attack-distance="64" + /> + <!-- slow, strong, long-range glow attack--> + <attack id="1" + priority="1" + type="physical" + pre-delay="5" + aft-delay="5" + damage-factor="3" + range="64" + /> + </monster> + + <monster id="41" name="Skeleton"> + <sprite>monster-skeleton.xml|#ffe8bf</sprite> + <!-- stats identical to maggot - change this when making up real monster stats --> + <attributes + hp="20" + size="4" + speed="64" + attack-min="10" + attack-delta="2" + attack-magic="0" + hit="10" + evade="10" + physical-defence="5" + magical-defence="0" + mutation="50" + /> + <attack id="1" + priority="1" + type="magical" + element="fire" + pre-delay="10" + aft-delay="5" + damage-factor="1" + range="32" + animation="attack" + particle-effect="graphics/particles/monster-lizard-firebreath.particle.xml" + /> + </monster> + + <monster id="42" name="Lady Skeleton"> + <sprite>monster-skeleton.xml|#ffe8bf</sprite> + <sprite>hairstyle8.xml</sprite> + <!-- stats identical to maggot - change this when making up real monster stats --> + <attributes + hp="20" + size="4" + speed="64" + attack-min="10" + attack-delta="2" + attack-magic="0" + hit="10" + evade="10" + physical-defence="5" + magical-defence="0" + mutation="50" + /> + <attack id="1" + priority="1" + type="magical" + element="fire" + pre-delay="10" + aft-delay="5" + damage-factor="1" + range="32" + animation="attack" + particle-effect="graphics/particles/monster-lizard-firebreath.particle.xml" + /> + </monster> + + <monster id="43" name="Fallen"> + <sprite>monster-skeleton.xml|#ffe8bf</sprite> + <sprite>leg-chaps-male.xml</sprite> + <sprite>chest-warlordplate-male.xml</sprite> + <sprite>head-warlordhelm.xml</sprite> + <!-- stats identical to maggot - change this when making up real monster stats --> + <attributes + hp="20" + size="4" + speed="64" + attack-min="10" + attack-delta="2" + attack-magic="0" + hit="10" + evade="10" + physical-defence="5" + magical-defence="0" + mutation="50" + /> + <attack id="1" + priority="1" + type="magical" + element="fire" + pre-delay="10" + aft-delay="5" + damage-factor="1" + range="32" + animation="attack" + particle-effect="graphics/particles/monster-lizard-firebreath.particle.xml" + /> + </monster> </monsters> |