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-rw-r--r--graphics/particles/golbenez.particle.xml42
1 files changed, 0 insertions, 42 deletions
diff --git a/graphics/particles/golbenez.particle.xml b/graphics/particles/golbenez.particle.xml
deleted file mode 100644
index 8581e884..00000000
--- a/graphics/particles/golbenez.particle.xml
+++ /dev/null
@@ -1,42 +0,0 @@
-<?xml version="1.0"?>
-<!--
-Light red particles which fly up to the sky. About one tile wide, three tiles
-high and supposed to give an object which is about half as large as a player
-character some magical aura.
--->
-<effect>
- <particle
- position-x = "0"
- position-y = "0"
- position-z = "0"
- >
- <emitter>
- <property name="position-z" value="16" />
- <property name="vertical-angle" min="0" max="90"/>
- <property name="horizontal-angle" min="0" max="360"/>
- <property name="power" min="20" max="24"/>
- <property name="lifetime" value="1"/>
- <property name="output" value="1"/>
- <emitter>
- <property name="gravity" value="-0.2"/>
- <property name="momentum" value="0.5"/>
- <property name="image" value="graphics/particles/star-small.png|W:#580000,A40000,C02020,ff6060"/>
- <property name="lifetime" value="20"/>
- <property name="fade-in" value="1"/>
- <property name="fade-out" value="5"/>
- <property name="output" min="0" max="1"/>
- <property name="randomnes" value="100"/>
- </emitter>
- <emitter>
- <property name="gravity" value="0.2"/>
- <property name="momentum" value="0.1"/>
- <property name="image" value="graphics/particles/orb-large.png"/>
- <property name="lifetime" value="5"/>
- <property name="fade-in" value="1"/>
- <property name="fade-out" value="5"/>
- <property name="output" min="0" max="1"/>
- <property name="randomnes" value="100"/>
- </emitter>
- </emitter>
- </particle>
-</effect>