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-rw-r--r--graphics/items/CMakeLists.txt5
-rw-r--r--graphics/items/Makefile.am3
-rw-r--r--graphics/items/armor-chest-tnecksweater.png (renamed from graphics/items/armor-chest-woolsweater.png)bin940 -> 940 bytes
-rw-r--r--graphics/items/armor-chest-vnecksweater.pngbin0 -> 1109 bytes
-rw-r--r--graphics/sprites/CMakeLists.txt8
-rw-r--r--graphics/sprites/Makefile.am8
-rw-r--r--graphics/sprites/chest-tnecksweater-female.pngbin0 -> 40801 bytes
-rw-r--r--graphics/sprites/chest-tnecksweater-female.xml104
-rw-r--r--graphics/sprites/chest-tnecksweater-male.pngbin0 -> 39738 bytes
-rw-r--r--graphics/sprites/chest-tnecksweater-male.xml104
-rw-r--r--graphics/sprites/chest-vnecksweater-female.pngbin0 -> 37386 bytes
-rw-r--r--graphics/sprites/chest-vnecksweater-female.xml104
-rw-r--r--graphics/sprites/chest-vnecksweater-male.pngbin0 -> 34222 bytes
-rw-r--r--graphics/sprites/chest-vnecksweater-male.xml104
14 files changed, 437 insertions, 3 deletions
diff --git a/graphics/items/CMakeLists.txt b/graphics/items/CMakeLists.txt
index 40a7539d..ff5f3e79 100644
--- a/graphics/items/CMakeLists.txt
+++ b/graphics/items/CMakeLists.txt
@@ -2,7 +2,8 @@ SET(FILES
armor-chest-cottonshirt.png
armor-chest-desertshirt.png
armor-chest-leathershirt.png
- armor-chest-woolsweater.png
+ armor-chest-tnecksweater.png
+ armor-chest-vnecksweater.png
armor-feet-boots.png
armor-hands-leathergloves.png
armor-hands-minergloves.png
@@ -127,4 +128,4 @@ SET(FILES
weapon-thrown-bonedarts.png
)
-INSTALL(FILES ${FILES} DESTINATION ${DATA_DIR}/graphics/items)
+INSTALL(FILES ${FILES} DESTINATION ${DATA_DIR}/graphics/items) \ No newline at end of file
diff --git a/graphics/items/Makefile.am b/graphics/items/Makefile.am
index fbf5e4c9..56c3aecb 100644
--- a/graphics/items/Makefile.am
+++ b/graphics/items/Makefile.am
@@ -4,7 +4,8 @@ itemsdir = $(pkgdatadir)/data/graphics/items
items_DATA = armor-chest-cottonshirt.png \
armor-chest-desertshirt.png \
armor-chest-leathershirt.png \
- armor-chest-woolsweater.png \
+ armor-chest-tnecksweater.png \
+ armor-chest-vnecksweater.png \
armor-feet-boots.png \
armor-hands-leathergloves.png \
armor-hands-minergloves.png \
diff --git a/graphics/items/armor-chest-woolsweater.png b/graphics/items/armor-chest-tnecksweater.png
index 80ecdf7f..80ecdf7f 100644
--- a/graphics/items/armor-chest-woolsweater.png
+++ b/graphics/items/armor-chest-tnecksweater.png
Binary files differ
diff --git a/graphics/items/armor-chest-vnecksweater.png b/graphics/items/armor-chest-vnecksweater.png
new file mode 100644
index 00000000..85092f4e
--- /dev/null
+++ b/graphics/items/armor-chest-vnecksweater.png
Binary files differ
diff --git a/graphics/sprites/CMakeLists.txt b/graphics/sprites/CMakeLists.txt
index 27885a13..68702d43 100644
--- a/graphics/sprites/CMakeLists.txt
+++ b/graphics/sprites/CMakeLists.txt
@@ -3,6 +3,14 @@ SET(FILES
chest-leather-male.xml
chest-leather-female.png
chest-leather-female.xml
+ chest-tnecksweater-male.png
+ chest-tnecksweater-male.xml
+ chest-tnecksweater-female.png
+ chest-tnecksweater-female.xml
+ chest-vnecksweater-male.png
+ chest-vnecksweater-male.xml
+ chest-vnecksweater-female.png
+ chest-vnecksweater-female.xml
emotions.png
error.png
hairstyle1.png
diff --git a/graphics/sprites/Makefile.am b/graphics/sprites/Makefile.am
index 2d9c8d74..466d58ea 100644
--- a/graphics/sprites/Makefile.am
+++ b/graphics/sprites/Makefile.am
@@ -6,6 +6,14 @@ sprites_DATA = \
chest-leather-male.xml \
chest-leather-female.png \
chest-leather-female.xml \
+ chest-tnecksweater-male.png \
+ chest-tnecksweater-male.xml \
+ chest-tnecksweater-female.png \
+ chest-tnecksweater-female.xml \
+ chest-vnecksweater-male.png \
+ chest-vnecksweater-male.xml \
+ chest-vnecksweater-female.png \
+ chest-vnecksweater-female.xml \
emotions.png \
error.xml \
hairstyle1.png \
diff --git a/graphics/sprites/chest-tnecksweater-female.png b/graphics/sprites/chest-tnecksweater-female.png
new file mode 100644
index 00000000..f810fa07
--- /dev/null
+++ b/graphics/sprites/chest-tnecksweater-female.png
Binary files differ
diff --git a/graphics/sprites/chest-tnecksweater-female.xml b/graphics/sprites/chest-tnecksweater-female.xml
new file mode 100644
index 00000000..ec67bbc3
--- /dev/null
+++ b/graphics/sprites/chest-tnecksweater-female.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/chest-tnecksweater-female.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/chest-tnecksweater-male.png b/graphics/sprites/chest-tnecksweater-male.png
new file mode 100644
index 00000000..e9b0d268
--- /dev/null
+++ b/graphics/sprites/chest-tnecksweater-male.png
Binary files differ
diff --git a/graphics/sprites/chest-tnecksweater-male.xml b/graphics/sprites/chest-tnecksweater-male.xml
new file mode 100644
index 00000000..68d01ec4
--- /dev/null
+++ b/graphics/sprites/chest-tnecksweater-male.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/chest-tnecksweater-male.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/chest-vnecksweater-female.png b/graphics/sprites/chest-vnecksweater-female.png
new file mode 100644
index 00000000..65fec74d
--- /dev/null
+++ b/graphics/sprites/chest-vnecksweater-female.png
Binary files differ
diff --git a/graphics/sprites/chest-vnecksweater-female.xml b/graphics/sprites/chest-vnecksweater-female.xml
new file mode 100644
index 00000000..e388d987
--- /dev/null
+++ b/graphics/sprites/chest-vnecksweater-female.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/chest-vnecksweater-female.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/chest-vnecksweater-male.png b/graphics/sprites/chest-vnecksweater-male.png
new file mode 100644
index 00000000..e9b04e6d
--- /dev/null
+++ b/graphics/sprites/chest-vnecksweater-male.png
Binary files differ
diff --git a/graphics/sprites/chest-vnecksweater-male.xml b/graphics/sprites/chest-vnecksweater-male.xml
new file mode 100644
index 00000000..ac5dfca3
--- /dev/null
+++ b/graphics/sprites/chest-vnecksweater-male.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/chest-vnecksweater-male.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite> \ No newline at end of file