diff options
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/equipment/legs/silkpants-female.png | bin | 31666 -> 31723 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/legs/silkpants-male.png | bin | 30348 -> 30406 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/sword-long-female.xml | 14 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/sword-long-male.xml | 14 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/sword-short-female.xml | 14 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/sword-short-male.xml | 14 | ||||
-rw-r--r-- | graphics/sprites/monsters/troll.xml | 8 |
7 files changed, 60 insertions, 4 deletions
diff --git a/graphics/sprites/equipment/legs/silkpants-female.png b/graphics/sprites/equipment/legs/silkpants-female.png Binary files differindex b073d599..91d59499 100644 --- a/graphics/sprites/equipment/legs/silkpants-female.png +++ b/graphics/sprites/equipment/legs/silkpants-female.png diff --git a/graphics/sprites/equipment/legs/silkpants-male.png b/graphics/sprites/equipment/legs/silkpants-male.png Binary files differindex 5400b50d..fd46f3da 100644 --- a/graphics/sprites/equipment/legs/silkpants-male.png +++ b/graphics/sprites/equipment/legs/silkpants-male.png diff --git a/graphics/sprites/equipment/weapons/sword-long-female.xml b/graphics/sprites/equipment/weapons/sword-long-female.xml index ab5c5273..b7ded47d 100644 --- a/graphics/sprites/equipment/weapons/sword-long-female.xml +++ b/graphics/sprites/equipment/weapons/sword-long-female.xml @@ -44,6 +44,20 @@ <frame offsetY="32" index="61"/> </animation> </action> + <action name="dead" imageset="sword-long"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> <action name="attack_sword_stab" imageset="sword-long"> <animation direction="down"> <sequence offsetY="32" start="9" end="12" delay="100"/> diff --git a/graphics/sprites/equipment/weapons/sword-long-male.xml b/graphics/sprites/equipment/weapons/sword-long-male.xml index ab5c5273..b7ded47d 100644 --- a/graphics/sprites/equipment/weapons/sword-long-male.xml +++ b/graphics/sprites/equipment/weapons/sword-long-male.xml @@ -44,6 +44,20 @@ <frame offsetY="32" index="61"/> </animation> </action> + <action name="dead" imageset="sword-long"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> <action name="attack_sword_stab" imageset="sword-long"> <animation direction="down"> <sequence offsetY="32" start="9" end="12" delay="100"/> diff --git a/graphics/sprites/equipment/weapons/sword-short-female.xml b/graphics/sprites/equipment/weapons/sword-short-female.xml index c1616de5..04cc7fe6 100644 --- a/graphics/sprites/equipment/weapons/sword-short-female.xml +++ b/graphics/sprites/equipment/weapons/sword-short-female.xml @@ -44,6 +44,20 @@ <frame offsetY="32" index="61"/> </animation> </action> + <action name="dead" imageset="sword-short"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> <action name="attack" imageset="sword-short"> <animation direction="down"> <sequence offsetY="32" start="9" end="12" delay="75"/> diff --git a/graphics/sprites/equipment/weapons/sword-short-male.xml b/graphics/sprites/equipment/weapons/sword-short-male.xml index c1616de5..04cc7fe6 100644 --- a/graphics/sprites/equipment/weapons/sword-short-male.xml +++ b/graphics/sprites/equipment/weapons/sword-short-male.xml @@ -44,6 +44,20 @@ <frame offsetY="32" index="61"/> </animation> </action> + <action name="dead" imageset="sword-short"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> <action name="attack" imageset="sword-short"> <animation direction="down"> <sequence offsetY="32" start="9" end="12" delay="75"/> diff --git a/graphics/sprites/monsters/troll.xml b/graphics/sprites/monsters/troll.xml index c2c67503..f8ab7ea6 100644 --- a/graphics/sprites/monsters/troll.xml +++ b/graphics/sprites/monsters/troll.xml @@ -89,16 +89,16 @@ </action> <action name="dead" imageset="base"> <animation direction="down"> - <sequence start="144" end="149" delay="5250"/> + <sequence start="144" end="149" delay="100"/> </animation> <animation direction="right"> - <sequence start="150" end="155" delay="5250"/> + <sequence start="150" end="155" delay="100"/> </animation> <animation direction="up"> - <sequence start="156" end="161" delay="5250"/> + <sequence start="156" end="161" delay="100"/> </animation> <animation direction="left"> - <sequence start="162" end="167" delay="5250"/> + <sequence start="162" end="167" delay="100"/> </animation> </action> </sprite> |