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-rw-r--r--graphics/sprites/equipment/legs/silkpants-female.pngbin31666 -> 31723 bytes
-rw-r--r--graphics/sprites/equipment/legs/silkpants-male.pngbin30348 -> 30406 bytes
-rw-r--r--graphics/sprites/equipment/weapons/sword-long-female.xml14
-rw-r--r--graphics/sprites/equipment/weapons/sword-long-male.xml14
-rw-r--r--graphics/sprites/equipment/weapons/sword-short-female.xml14
-rw-r--r--graphics/sprites/equipment/weapons/sword-short-male.xml14
-rw-r--r--graphics/sprites/monsters/troll.xml8
7 files changed, 60 insertions, 4 deletions
diff --git a/graphics/sprites/equipment/legs/silkpants-female.png b/graphics/sprites/equipment/legs/silkpants-female.png
index b073d599..91d59499 100644
--- a/graphics/sprites/equipment/legs/silkpants-female.png
+++ b/graphics/sprites/equipment/legs/silkpants-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/silkpants-male.png b/graphics/sprites/equipment/legs/silkpants-male.png
index 5400b50d..fd46f3da 100644
--- a/graphics/sprites/equipment/legs/silkpants-male.png
+++ b/graphics/sprites/equipment/legs/silkpants-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/sword-long-female.xml b/graphics/sprites/equipment/weapons/sword-long-female.xml
index ab5c5273..b7ded47d 100644
--- a/graphics/sprites/equipment/weapons/sword-long-female.xml
+++ b/graphics/sprites/equipment/weapons/sword-long-female.xml
@@ -44,6 +44,20 @@
<frame offsetY="32" index="61"/>
</animation>
</action>
+ <action name="dead" imageset="sword-long">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
<action name="attack_sword_stab" imageset="sword-long">
<animation direction="down">
<sequence offsetY="32" start="9" end="12" delay="100"/>
diff --git a/graphics/sprites/equipment/weapons/sword-long-male.xml b/graphics/sprites/equipment/weapons/sword-long-male.xml
index ab5c5273..b7ded47d 100644
--- a/graphics/sprites/equipment/weapons/sword-long-male.xml
+++ b/graphics/sprites/equipment/weapons/sword-long-male.xml
@@ -44,6 +44,20 @@
<frame offsetY="32" index="61"/>
</animation>
</action>
+ <action name="dead" imageset="sword-long">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
<action name="attack_sword_stab" imageset="sword-long">
<animation direction="down">
<sequence offsetY="32" start="9" end="12" delay="100"/>
diff --git a/graphics/sprites/equipment/weapons/sword-short-female.xml b/graphics/sprites/equipment/weapons/sword-short-female.xml
index c1616de5..04cc7fe6 100644
--- a/graphics/sprites/equipment/weapons/sword-short-female.xml
+++ b/graphics/sprites/equipment/weapons/sword-short-female.xml
@@ -44,6 +44,20 @@
<frame offsetY="32" index="61"/>
</animation>
</action>
+ <action name="dead" imageset="sword-short">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
<action name="attack" imageset="sword-short">
<animation direction="down">
<sequence offsetY="32" start="9" end="12" delay="75"/>
diff --git a/graphics/sprites/equipment/weapons/sword-short-male.xml b/graphics/sprites/equipment/weapons/sword-short-male.xml
index c1616de5..04cc7fe6 100644
--- a/graphics/sprites/equipment/weapons/sword-short-male.xml
+++ b/graphics/sprites/equipment/weapons/sword-short-male.xml
@@ -44,6 +44,20 @@
<frame offsetY="32" index="61"/>
</animation>
</action>
+ <action name="dead" imageset="sword-short">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
<action name="attack" imageset="sword-short">
<animation direction="down">
<sequence offsetY="32" start="9" end="12" delay="75"/>
diff --git a/graphics/sprites/monsters/troll.xml b/graphics/sprites/monsters/troll.xml
index c2c67503..f8ab7ea6 100644
--- a/graphics/sprites/monsters/troll.xml
+++ b/graphics/sprites/monsters/troll.xml
@@ -89,16 +89,16 @@
</action>
<action name="dead" imageset="base">
<animation direction="down">
- <sequence start="144" end="149" delay="5250"/>
+ <sequence start="144" end="149" delay="100"/>
</animation>
<animation direction="right">
- <sequence start="150" end="155" delay="5250"/>
+ <sequence start="150" end="155" delay="100"/>
</animation>
<animation direction="up">
- <sequence start="156" end="161" delay="5250"/>
+ <sequence start="156" end="161" delay="100"/>
</animation>
<animation direction="left">
- <sequence start="162" end="167" delay="5250"/>
+ <sequence start="162" end="167" delay="100"/>
</animation>
</action>
</sprite>