diff options
Diffstat (limited to 'graphics/sprites/monsters/zombie.xml')
-rw-r--r-- | graphics/sprites/monsters/zombie.xml | 112 |
1 files changed, 53 insertions, 59 deletions
diff --git a/graphics/sprites/monsters/zombie.xml b/graphics/sprites/monsters/zombie.xml index fda5fff7..02536eae 100644 --- a/graphics/sprites/monsters/zombie.xml +++ b/graphics/sprites/monsters/zombie.xml @@ -1,62 +1,56 @@ <?xml version="1.0"?> <sprite> - - <imageset name="base" src="graphics/sprites/monsters/zombie.png" width="64" height="64" /> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="right"> - <frame index="7"/> - </animation> - <animation direction="up"> - <frame index="21"/> - </animation> - <animation direction="left"> - <frame index="14"/> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="200"/> - </animation> - <animation direction="right"> - <sequence start="8" end="13" delay="200"/> - </animation> - <animation direction="up"> - <sequence start="21" end="27" delay="200"/> - </animation> - <animation direction="left"> - <sequence start="14" end="20" delay="200"/> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <sequence start="44" end="55" delay="100"/> - <frame index="55" delay="0" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="28" end="31" delay="100"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="32" end="35" delay="100"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="40" end="43" delay="100"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="36" end="39" delay="100"/> - <end /> - </animation> - </action> - + <imageset name="base" src="graphics/sprites/monsters/zombie.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="right"> + <frame index="7"/> + </animation> + <animation direction="up"> + <frame index="21"/> + </animation> + <animation direction="left"> + <frame index="14"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="200"/> + </animation> + <animation direction="right"> + <sequence start="8" end="13" delay="200"/> + </animation> + <animation direction="up"> + <sequence start="21" end="27" delay="200"/> + </animation> + <animation direction="left"> + <sequence start="14" end="20" delay="200"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <sequence start="44" end="55" delay="100"/> + <frame index="55" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="28" end="31" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="32" end="35" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="40" end="43" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="36" end="39" delay="100"/> + <end/> + </animation> + </action> </sprite> |