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Diffstat (limited to 'graphics/sprites/monsters/zombie.xml')
-rw-r--r--graphics/sprites/monsters/zombie.xml112
1 files changed, 53 insertions, 59 deletions
diff --git a/graphics/sprites/monsters/zombie.xml b/graphics/sprites/monsters/zombie.xml
index fda5fff7..02536eae 100644
--- a/graphics/sprites/monsters/zombie.xml
+++ b/graphics/sprites/monsters/zombie.xml
@@ -1,62 +1,56 @@
<?xml version="1.0"?>
<sprite>
-
- <imageset name="base" src="graphics/sprites/monsters/zombie.png" width="64" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="right">
- <frame index="7"/>
- </animation>
- <animation direction="up">
- <frame index="21"/>
- </animation>
- <animation direction="left">
- <frame index="14"/>
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="200"/>
- </animation>
- <animation direction="right">
- <sequence start="8" end="13" delay="200"/>
- </animation>
- <animation direction="up">
- <sequence start="21" end="27" delay="200"/>
- </animation>
- <animation direction="left">
- <sequence start="14" end="20" delay="200"/>
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <sequence start="44" end="55" delay="100"/>
- <frame index="55" delay="0" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="28" end="31" delay="100"/>
- <end />
- </animation>
- <animation direction="right">
- <sequence start="32" end="35" delay="100"/>
- <end />
- </animation>
- <animation direction="up">
- <sequence start="40" end="43" delay="100"/>
- <end />
- </animation>
- <animation direction="left">
- <sequence start="36" end="39" delay="100"/>
- <end />
- </animation>
- </action>
-
+ <imageset name="base" src="graphics/sprites/monsters/zombie.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="7"/>
+ </animation>
+ <animation direction="up">
+ <frame index="21"/>
+ </animation>
+ <animation direction="left">
+ <frame index="14"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="8" end="13" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="27" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="14" end="20" delay="200"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="44" end="55" delay="100"/>
+ <frame index="55" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="28" end="31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="32" end="35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="40" end="43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="36" end="39" delay="100"/>
+ <end/>
+ </animation>
+ </action>
</sprite>