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-rw-r--r--graphics/sprites/monsters/yeti.xml120
1 files changed, 57 insertions, 63 deletions
diff --git a/graphics/sprites/monsters/yeti.xml b/graphics/sprites/monsters/yeti.xml
index 14adef94..8c7cbcb3 100644
--- a/graphics/sprites/monsters/yeti.xml
+++ b/graphics/sprites/monsters/yeti.xml
@@ -1,66 +1,60 @@
<?xml version="1.0"?>
<sprite>
-
- <imageset name="base" src="graphics/sprites/monsters/yeti.png" width="80" height="80" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="3"/>
- </animation>
- <animation>
- <frame index="10"/>
- </animation>
- <animation direction="up">
- <frame index="31"/>
- </animation>
- <animation direction="right">
- <frame index="20"/>
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="4" delay="70" />
- </animation>
- <animation direction="left">
- <sequence start="11" end="14" delay="70" />
- </animation>
- <animation direction="up">
- <sequence start="31" end="34" delay="70" />
- </animation>
- <animation direction="right">
- <sequence start="21" end="24" delay="70" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="9" />
- </animation>
- <animation direction="left">
- <frame index="19" />
- </animation>
- <animation direction="up">
- <frame index="39" />
- </animation>
- <animation direction="right">
- <frame index="29" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="5" end="8" delay="60" />
- </animation>
- <animation direction="left">
- <sequence start="15" end="18" delay="60" />
- </animation>
- <animation direction="up">
- <sequence start="35" end="38" delay="60" />
- </animation>
- <animation direction="right">
- <sequence start="25" end="28" delay="60" />
- </animation>
- </action>
-
+ <imageset name="base" src="graphics/sprites/monsters/yeti.png" width="80" height="80"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="3"/>
+ </animation>
+ <animation>
+ <frame index="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="31"/>
+ </animation>
+ <animation direction="right">
+ <frame index="20"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="70"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="70"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="31" end="34" delay="70"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="21" end="24" delay="70"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="39"/>
+ </animation>
+ <animation direction="right">
+ <frame index="29"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="60"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="60"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="35" end="38" delay="60"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="25" end="28" delay="60"/>
+ </animation>
+ </action>
</sprite>