diff options
Diffstat (limited to 'graphics/sprites/monsters/skull-poison.xml')
-rw-r--r-- | graphics/sprites/monsters/skull-poison.xml | 99 |
1 files changed, 47 insertions, 52 deletions
diff --git a/graphics/sprites/monsters/skull-poison.xml b/graphics/sprites/monsters/skull-poison.xml index b2fe31e9..3ea3cfe8 100644 --- a/graphics/sprites/monsters/skull-poison.xml +++ b/graphics/sprites/monsters/skull-poison.xml @@ -1,55 +1,50 @@ <?xml version="1.0"?> <sprite> - - <imageset name="base" src="graphics/sprites/monsters/skull-poison.png" width="50" height="64" /> - - <action name="stand" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="100" /> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="100" /> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="100" /> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="100" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" /> - </animation> - <animation direction="left"> - <frame index="19" /> - </animation> - <animation direction="up"> - <frame index="29" /> - </animation> - <animation direction="right"> - <frame index="39" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="75" /> - <end /> - </animation> - </action> - + <imageset name="base" src="graphics/sprites/monsters/skull-poison.png" width="50" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="100"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9"/> + </animation> + <animation direction="left"> + <frame index="19"/> + </animation> + <animation direction="up"> + <frame index="29"/> + </animation> + <animation direction="right"> + <frame index="39"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75"/> + <end/> + </animation> + </action> </sprite> |