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-rw-r--r--graphics/sprites/equipment/weapons/axe-chop-female.xml4
-rw-r--r--graphics/sprites/equipment/weapons/axe-chop-male.xml4
-rw-r--r--graphics/sprites/equipment/weapons/axe-stab-female.xml4
-rw-r--r--graphics/sprites/equipment/weapons/axe-stab-male.xml4
-rw-r--r--graphics/sprites/equipment/weapons/bow-banshee-female.xml4
-rw-r--r--graphics/sprites/equipment/weapons/bow-banshee-male.xml4
-rw-r--r--graphics/sprites/equipment/weapons/bow-female.xml4
-rw-r--r--graphics/sprites/equipment/weapons/bow-male.xml4
-rw-r--r--graphics/sprites/equipment/weapons/bow-slimecovered-female.xml4
-rw-r--r--graphics/sprites/equipment/weapons/bow-slimecovered-male.xml4
-rw-r--r--graphics/sprites/equipment/weapons/bow-slingshot-female.xml4
-rw-r--r--graphics/sprites/equipment/weapons/bow-slingshot-male.xml4
-rw-r--r--graphics/sprites/equipment/weapons/dagger-female.xml4
-rw-r--r--graphics/sprites/equipment/weapons/dagger-male.xml4
-rw-r--r--graphics/sprites/equipment/weapons/polearm-blunt-female.xml4
-rw-r--r--graphics/sprites/equipment/weapons/polearm-blunt-male.xml4
-rw-r--r--graphics/sprites/equipment/weapons/polearm-chop-female.xml4
-rw-r--r--graphics/sprites/equipment/weapons/polearm-chop-male.xml4
-rw-r--r--graphics/sprites/equipment/weapons/polearm-spear-female.xml4
-rw-r--r--graphics/sprites/equipment/weapons/polearm-spear-male.xml4
-rw-r--r--graphics/sprites/equipment/weapons/polearm-stab-female.xml4
-rw-r--r--graphics/sprites/equipment/weapons/polearm-stab-male.xml4
-rw-r--r--graphics/sprites/equipment/weapons/sword-long-female.xml4
-rw-r--r--graphics/sprites/equipment/weapons/sword-long-male.xml4
-rw-r--r--graphics/sprites/equipment/weapons/sword-short-female.xml4
-rw-r--r--graphics/sprites/equipment/weapons/sword-short-male.xml4
-rw-r--r--graphics/sprites/equipment/weapons/wand-female.xml4
-rw-r--r--graphics/sprites/equipment/weapons/wand-male.xml4
28 files changed, 0 insertions, 112 deletions
diff --git a/graphics/sprites/equipment/weapons/axe-chop-female.xml b/graphics/sprites/equipment/weapons/axe-chop-female.xml
index 4491967c..8e77cafe 100644
--- a/graphics/sprites/equipment/weapons/axe-chop-female.xml
+++ b/graphics/sprites/equipment/weapons/axe-chop-female.xml
@@ -33,19 +33,15 @@
<action name="walk" imageset="axe-chop">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="attack_chop" imageset="axe-chop">
diff --git a/graphics/sprites/equipment/weapons/axe-chop-male.xml b/graphics/sprites/equipment/weapons/axe-chop-male.xml
index 4491967c..8e77cafe 100644
--- a/graphics/sprites/equipment/weapons/axe-chop-male.xml
+++ b/graphics/sprites/equipment/weapons/axe-chop-male.xml
@@ -33,19 +33,15 @@
<action name="walk" imageset="axe-chop">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="attack_chop" imageset="axe-chop">
diff --git a/graphics/sprites/equipment/weapons/axe-stab-female.xml b/graphics/sprites/equipment/weapons/axe-stab-female.xml
index 329eee9d..26a54acd 100644
--- a/graphics/sprites/equipment/weapons/axe-stab-female.xml
+++ b/graphics/sprites/equipment/weapons/axe-stab-female.xml
@@ -33,19 +33,15 @@
<action name="walk" imageset="axe-stab">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="attack_sword_stab" imageset="axe-stab">
diff --git a/graphics/sprites/equipment/weapons/axe-stab-male.xml b/graphics/sprites/equipment/weapons/axe-stab-male.xml
index 329eee9d..26a54acd 100644
--- a/graphics/sprites/equipment/weapons/axe-stab-male.xml
+++ b/graphics/sprites/equipment/weapons/axe-stab-male.xml
@@ -33,19 +33,15 @@
<action name="walk" imageset="axe-stab">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="attack_sword_stab" imageset="axe-stab">
diff --git a/graphics/sprites/equipment/weapons/bow-banshee-female.xml b/graphics/sprites/equipment/weapons/bow-banshee-female.xml
index b6d22c21..c3626680 100644
--- a/graphics/sprites/equipment/weapons/bow-banshee-female.xml
+++ b/graphics/sprites/equipment/weapons/bow-banshee-female.xml
@@ -19,19 +19,15 @@
<action name="walk" imageset="banshee-bow">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="banshee-bow">
diff --git a/graphics/sprites/equipment/weapons/bow-banshee-male.xml b/graphics/sprites/equipment/weapons/bow-banshee-male.xml
index b6d22c21..c3626680 100644
--- a/graphics/sprites/equipment/weapons/bow-banshee-male.xml
+++ b/graphics/sprites/equipment/weapons/bow-banshee-male.xml
@@ -19,19 +19,15 @@
<action name="walk" imageset="banshee-bow">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="banshee-bow">
diff --git a/graphics/sprites/equipment/weapons/bow-female.xml b/graphics/sprites/equipment/weapons/bow-female.xml
index c24f0797..276fe6a3 100644
--- a/graphics/sprites/equipment/weapons/bow-female.xml
+++ b/graphics/sprites/equipment/weapons/bow-female.xml
@@ -19,19 +19,15 @@
<action name="walk" imageset="bow">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="bow">
diff --git a/graphics/sprites/equipment/weapons/bow-male.xml b/graphics/sprites/equipment/weapons/bow-male.xml
index c24f0797..276fe6a3 100644
--- a/graphics/sprites/equipment/weapons/bow-male.xml
+++ b/graphics/sprites/equipment/weapons/bow-male.xml
@@ -19,19 +19,15 @@
<action name="walk" imageset="bow">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="bow">
diff --git a/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml b/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml
index 9965126b..9e19daed 100644
--- a/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml
+++ b/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml
@@ -19,19 +19,15 @@
<action name="walk" imageset="bow">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="bow">
diff --git a/graphics/sprites/equipment/weapons/bow-slimecovered-male.xml b/graphics/sprites/equipment/weapons/bow-slimecovered-male.xml
index 9965126b..9e19daed 100644
--- a/graphics/sprites/equipment/weapons/bow-slimecovered-male.xml
+++ b/graphics/sprites/equipment/weapons/bow-slimecovered-male.xml
@@ -19,19 +19,15 @@
<action name="walk" imageset="bow">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="bow">
diff --git a/graphics/sprites/equipment/weapons/bow-slingshot-female.xml b/graphics/sprites/equipment/weapons/bow-slingshot-female.xml
index 2dbee092..cdc80ebe 100644
--- a/graphics/sprites/equipment/weapons/bow-slingshot-female.xml
+++ b/graphics/sprites/equipment/weapons/bow-slingshot-female.xml
@@ -19,19 +19,15 @@
<action name="walk" imageset="bow">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="bow">
diff --git a/graphics/sprites/equipment/weapons/bow-slingshot-male.xml b/graphics/sprites/equipment/weapons/bow-slingshot-male.xml
index 2dbee092..cdc80ebe 100644
--- a/graphics/sprites/equipment/weapons/bow-slingshot-male.xml
+++ b/graphics/sprites/equipment/weapons/bow-slingshot-male.xml
@@ -19,19 +19,15 @@
<action name="walk" imageset="bow">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="bow">
diff --git a/graphics/sprites/equipment/weapons/dagger-female.xml b/graphics/sprites/equipment/weapons/dagger-female.xml
index 78be5ddc..167ac729 100644
--- a/graphics/sprites/equipment/weapons/dagger-female.xml
+++ b/graphics/sprites/equipment/weapons/dagger-female.xml
@@ -33,19 +33,15 @@
<action name="walk" imageset="dagger">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="attack" imageset="dagger">
diff --git a/graphics/sprites/equipment/weapons/dagger-male.xml b/graphics/sprites/equipment/weapons/dagger-male.xml
index 78be5ddc..167ac729 100644
--- a/graphics/sprites/equipment/weapons/dagger-male.xml
+++ b/graphics/sprites/equipment/weapons/dagger-male.xml
@@ -33,19 +33,15 @@
<action name="walk" imageset="dagger">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="attack" imageset="dagger">
diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml
index f406848d..ebb2c9b0 100644
--- a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml
+++ b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml
@@ -19,19 +19,15 @@
<action name="walk" imageset="polearm-blunt">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="polearm-blunt">
diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-male.xml b/graphics/sprites/equipment/weapons/polearm-blunt-male.xml
index f406848d..ebb2c9b0 100644
--- a/graphics/sprites/equipment/weapons/polearm-blunt-male.xml
+++ b/graphics/sprites/equipment/weapons/polearm-blunt-male.xml
@@ -19,19 +19,15 @@
<action name="walk" imageset="polearm-blunt">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="polearm-blunt">
diff --git a/graphics/sprites/equipment/weapons/polearm-chop-female.xml b/graphics/sprites/equipment/weapons/polearm-chop-female.xml
index 4af11eca..0b017791 100644
--- a/graphics/sprites/equipment/weapons/polearm-chop-female.xml
+++ b/graphics/sprites/equipment/weapons/polearm-chop-female.xml
@@ -19,19 +19,15 @@
<action name="walk" imageset="polearm-chop">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="polearm-chop">
diff --git a/graphics/sprites/equipment/weapons/polearm-chop-male.xml b/graphics/sprites/equipment/weapons/polearm-chop-male.xml
index 4af11eca..0b017791 100644
--- a/graphics/sprites/equipment/weapons/polearm-chop-male.xml
+++ b/graphics/sprites/equipment/weapons/polearm-chop-male.xml
@@ -19,19 +19,15 @@
<action name="walk" imageset="polearm-chop">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="polearm-chop">
diff --git a/graphics/sprites/equipment/weapons/polearm-spear-female.xml b/graphics/sprites/equipment/weapons/polearm-spear-female.xml
index ea1c9083..af2ceda8 100644
--- a/graphics/sprites/equipment/weapons/polearm-spear-female.xml
+++ b/graphics/sprites/equipment/weapons/polearm-spear-female.xml
@@ -19,19 +19,15 @@
<action name="walk" imageset="polearm-spear">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="polearm-spear">
diff --git a/graphics/sprites/equipment/weapons/polearm-spear-male.xml b/graphics/sprites/equipment/weapons/polearm-spear-male.xml
index ea1c9083..af2ceda8 100644
--- a/graphics/sprites/equipment/weapons/polearm-spear-male.xml
+++ b/graphics/sprites/equipment/weapons/polearm-spear-male.xml
@@ -19,19 +19,15 @@
<action name="walk" imageset="polearm-spear">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="polearm-spear">
diff --git a/graphics/sprites/equipment/weapons/polearm-stab-female.xml b/graphics/sprites/equipment/weapons/polearm-stab-female.xml
index 82257491..2db98608 100644
--- a/graphics/sprites/equipment/weapons/polearm-stab-female.xml
+++ b/graphics/sprites/equipment/weapons/polearm-stab-female.xml
@@ -19,19 +19,15 @@
<action name="walk" imageset="polearm-stab">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="polearm-stab">
diff --git a/graphics/sprites/equipment/weapons/polearm-stab-male.xml b/graphics/sprites/equipment/weapons/polearm-stab-male.xml
index 29a91e0d..68af1f0b 100644
--- a/graphics/sprites/equipment/weapons/polearm-stab-male.xml
+++ b/graphics/sprites/equipment/weapons/polearm-stab-male.xml
@@ -18,19 +18,15 @@
<action name="walk" imageset="polearm-stab">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="polearm-stab">
diff --git a/graphics/sprites/equipment/weapons/sword-long-female.xml b/graphics/sprites/equipment/weapons/sword-long-female.xml
index 51305dda..b60d5e8f 100644
--- a/graphics/sprites/equipment/weapons/sword-long-female.xml
+++ b/graphics/sprites/equipment/weapons/sword-long-female.xml
@@ -19,19 +19,15 @@
<action name="walk" imageset="sword-long">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="sword-long">
diff --git a/graphics/sprites/equipment/weapons/sword-long-male.xml b/graphics/sprites/equipment/weapons/sword-long-male.xml
index 51305dda..b60d5e8f 100644
--- a/graphics/sprites/equipment/weapons/sword-long-male.xml
+++ b/graphics/sprites/equipment/weapons/sword-long-male.xml
@@ -19,19 +19,15 @@
<action name="walk" imageset="sword-long">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="sword-long">
diff --git a/graphics/sprites/equipment/weapons/sword-short-female.xml b/graphics/sprites/equipment/weapons/sword-short-female.xml
index dd04f384..78a0b43f 100644
--- a/graphics/sprites/equipment/weapons/sword-short-female.xml
+++ b/graphics/sprites/equipment/weapons/sword-short-female.xml
@@ -19,19 +19,15 @@
<action name="walk" imageset="sword-short">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="sword-short">
diff --git a/graphics/sprites/equipment/weapons/sword-short-male.xml b/graphics/sprites/equipment/weapons/sword-short-male.xml
index dd04f384..78a0b43f 100644
--- a/graphics/sprites/equipment/weapons/sword-short-male.xml
+++ b/graphics/sprites/equipment/weapons/sword-short-male.xml
@@ -19,19 +19,15 @@
<action name="walk" imageset="sword-short">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="sword-short">
diff --git a/graphics/sprites/equipment/weapons/wand-female.xml b/graphics/sprites/equipment/weapons/wand-female.xml
index c0d89d8b..b7a54377 100644
--- a/graphics/sprites/equipment/weapons/wand-female.xml
+++ b/graphics/sprites/equipment/weapons/wand-female.xml
@@ -33,19 +33,15 @@
<action name="walk" imageset="wand">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="attack" imageset="wand">
diff --git a/graphics/sprites/equipment/weapons/wand-male.xml b/graphics/sprites/equipment/weapons/wand-male.xml
index a2c6ea30..4d5f8b8b 100644
--- a/graphics/sprites/equipment/weapons/wand-male.xml
+++ b/graphics/sprites/equipment/weapons/wand-male.xml
@@ -33,19 +33,15 @@
<action name="walk" imageset="wand">
<animation direction="down">
<sequence offsetY="32" start="0" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="18" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="36" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="54" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="attack" imageset="wand">