diff options
Diffstat (limited to 'graphics/sprites/equipment/weapons')
28 files changed, 0 insertions, 112 deletions
diff --git a/graphics/sprites/equipment/weapons/axe-chop-female.xml b/graphics/sprites/equipment/weapons/axe-chop-female.xml index 4491967c..8e77cafe 100644 --- a/graphics/sprites/equipment/weapons/axe-chop-female.xml +++ b/graphics/sprites/equipment/weapons/axe-chop-female.xml @@ -33,19 +33,15 @@ <action name="walk" imageset="axe-chop"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="attack_chop" imageset="axe-chop"> diff --git a/graphics/sprites/equipment/weapons/axe-chop-male.xml b/graphics/sprites/equipment/weapons/axe-chop-male.xml index 4491967c..8e77cafe 100644 --- a/graphics/sprites/equipment/weapons/axe-chop-male.xml +++ b/graphics/sprites/equipment/weapons/axe-chop-male.xml @@ -33,19 +33,15 @@ <action name="walk" imageset="axe-chop"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="attack_chop" imageset="axe-chop"> diff --git a/graphics/sprites/equipment/weapons/axe-stab-female.xml b/graphics/sprites/equipment/weapons/axe-stab-female.xml index 329eee9d..26a54acd 100644 --- a/graphics/sprites/equipment/weapons/axe-stab-female.xml +++ b/graphics/sprites/equipment/weapons/axe-stab-female.xml @@ -33,19 +33,15 @@ <action name="walk" imageset="axe-stab"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="attack_sword_stab" imageset="axe-stab"> diff --git a/graphics/sprites/equipment/weapons/axe-stab-male.xml b/graphics/sprites/equipment/weapons/axe-stab-male.xml index 329eee9d..26a54acd 100644 --- a/graphics/sprites/equipment/weapons/axe-stab-male.xml +++ b/graphics/sprites/equipment/weapons/axe-stab-male.xml @@ -33,19 +33,15 @@ <action name="walk" imageset="axe-stab"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="attack_sword_stab" imageset="axe-stab"> diff --git a/graphics/sprites/equipment/weapons/bow-banshee-female.xml b/graphics/sprites/equipment/weapons/bow-banshee-female.xml index b6d22c21..c3626680 100644 --- a/graphics/sprites/equipment/weapons/bow-banshee-female.xml +++ b/graphics/sprites/equipment/weapons/bow-banshee-female.xml @@ -19,19 +19,15 @@ <action name="walk" imageset="banshee-bow"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="banshee-bow"> diff --git a/graphics/sprites/equipment/weapons/bow-banshee-male.xml b/graphics/sprites/equipment/weapons/bow-banshee-male.xml index b6d22c21..c3626680 100644 --- a/graphics/sprites/equipment/weapons/bow-banshee-male.xml +++ b/graphics/sprites/equipment/weapons/bow-banshee-male.xml @@ -19,19 +19,15 @@ <action name="walk" imageset="banshee-bow"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="banshee-bow"> diff --git a/graphics/sprites/equipment/weapons/bow-female.xml b/graphics/sprites/equipment/weapons/bow-female.xml index c24f0797..276fe6a3 100644 --- a/graphics/sprites/equipment/weapons/bow-female.xml +++ b/graphics/sprites/equipment/weapons/bow-female.xml @@ -19,19 +19,15 @@ <action name="walk" imageset="bow"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="bow"> diff --git a/graphics/sprites/equipment/weapons/bow-male.xml b/graphics/sprites/equipment/weapons/bow-male.xml index c24f0797..276fe6a3 100644 --- a/graphics/sprites/equipment/weapons/bow-male.xml +++ b/graphics/sprites/equipment/weapons/bow-male.xml @@ -19,19 +19,15 @@ <action name="walk" imageset="bow"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="bow"> diff --git a/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml b/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml index 9965126b..9e19daed 100644 --- a/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml +++ b/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml @@ -19,19 +19,15 @@ <action name="walk" imageset="bow"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="bow"> diff --git a/graphics/sprites/equipment/weapons/bow-slimecovered-male.xml b/graphics/sprites/equipment/weapons/bow-slimecovered-male.xml index 9965126b..9e19daed 100644 --- a/graphics/sprites/equipment/weapons/bow-slimecovered-male.xml +++ b/graphics/sprites/equipment/weapons/bow-slimecovered-male.xml @@ -19,19 +19,15 @@ <action name="walk" imageset="bow"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="bow"> diff --git a/graphics/sprites/equipment/weapons/bow-slingshot-female.xml b/graphics/sprites/equipment/weapons/bow-slingshot-female.xml index 2dbee092..cdc80ebe 100644 --- a/graphics/sprites/equipment/weapons/bow-slingshot-female.xml +++ b/graphics/sprites/equipment/weapons/bow-slingshot-female.xml @@ -19,19 +19,15 @@ <action name="walk" imageset="bow"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="bow"> diff --git a/graphics/sprites/equipment/weapons/bow-slingshot-male.xml b/graphics/sprites/equipment/weapons/bow-slingshot-male.xml index 2dbee092..cdc80ebe 100644 --- a/graphics/sprites/equipment/weapons/bow-slingshot-male.xml +++ b/graphics/sprites/equipment/weapons/bow-slingshot-male.xml @@ -19,19 +19,15 @@ <action name="walk" imageset="bow"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="bow"> diff --git a/graphics/sprites/equipment/weapons/dagger-female.xml b/graphics/sprites/equipment/weapons/dagger-female.xml index 78be5ddc..167ac729 100644 --- a/graphics/sprites/equipment/weapons/dagger-female.xml +++ b/graphics/sprites/equipment/weapons/dagger-female.xml @@ -33,19 +33,15 @@ <action name="walk" imageset="dagger"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="attack" imageset="dagger"> diff --git a/graphics/sprites/equipment/weapons/dagger-male.xml b/graphics/sprites/equipment/weapons/dagger-male.xml index 78be5ddc..167ac729 100644 --- a/graphics/sprites/equipment/weapons/dagger-male.xml +++ b/graphics/sprites/equipment/weapons/dagger-male.xml @@ -33,19 +33,15 @@ <action name="walk" imageset="dagger"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="attack" imageset="dagger"> diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml index f406848d..ebb2c9b0 100644 --- a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml +++ b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml @@ -19,19 +19,15 @@ <action name="walk" imageset="polearm-blunt"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="polearm-blunt"> diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-male.xml b/graphics/sprites/equipment/weapons/polearm-blunt-male.xml index f406848d..ebb2c9b0 100644 --- a/graphics/sprites/equipment/weapons/polearm-blunt-male.xml +++ b/graphics/sprites/equipment/weapons/polearm-blunt-male.xml @@ -19,19 +19,15 @@ <action name="walk" imageset="polearm-blunt"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="polearm-blunt"> diff --git a/graphics/sprites/equipment/weapons/polearm-chop-female.xml b/graphics/sprites/equipment/weapons/polearm-chop-female.xml index 4af11eca..0b017791 100644 --- a/graphics/sprites/equipment/weapons/polearm-chop-female.xml +++ b/graphics/sprites/equipment/weapons/polearm-chop-female.xml @@ -19,19 +19,15 @@ <action name="walk" imageset="polearm-chop"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="polearm-chop"> diff --git a/graphics/sprites/equipment/weapons/polearm-chop-male.xml b/graphics/sprites/equipment/weapons/polearm-chop-male.xml index 4af11eca..0b017791 100644 --- a/graphics/sprites/equipment/weapons/polearm-chop-male.xml +++ b/graphics/sprites/equipment/weapons/polearm-chop-male.xml @@ -19,19 +19,15 @@ <action name="walk" imageset="polearm-chop"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="polearm-chop"> diff --git a/graphics/sprites/equipment/weapons/polearm-spear-female.xml b/graphics/sprites/equipment/weapons/polearm-spear-female.xml index ea1c9083..af2ceda8 100644 --- a/graphics/sprites/equipment/weapons/polearm-spear-female.xml +++ b/graphics/sprites/equipment/weapons/polearm-spear-female.xml @@ -19,19 +19,15 @@ <action name="walk" imageset="polearm-spear"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="polearm-spear"> diff --git a/graphics/sprites/equipment/weapons/polearm-spear-male.xml b/graphics/sprites/equipment/weapons/polearm-spear-male.xml index ea1c9083..af2ceda8 100644 --- a/graphics/sprites/equipment/weapons/polearm-spear-male.xml +++ b/graphics/sprites/equipment/weapons/polearm-spear-male.xml @@ -19,19 +19,15 @@ <action name="walk" imageset="polearm-spear"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="polearm-spear"> diff --git a/graphics/sprites/equipment/weapons/polearm-stab-female.xml b/graphics/sprites/equipment/weapons/polearm-stab-female.xml index 82257491..2db98608 100644 --- a/graphics/sprites/equipment/weapons/polearm-stab-female.xml +++ b/graphics/sprites/equipment/weapons/polearm-stab-female.xml @@ -19,19 +19,15 @@ <action name="walk" imageset="polearm-stab"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="polearm-stab"> diff --git a/graphics/sprites/equipment/weapons/polearm-stab-male.xml b/graphics/sprites/equipment/weapons/polearm-stab-male.xml index 29a91e0d..68af1f0b 100644 --- a/graphics/sprites/equipment/weapons/polearm-stab-male.xml +++ b/graphics/sprites/equipment/weapons/polearm-stab-male.xml @@ -18,19 +18,15 @@ <action name="walk" imageset="polearm-stab"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="polearm-stab"> diff --git a/graphics/sprites/equipment/weapons/sword-long-female.xml b/graphics/sprites/equipment/weapons/sword-long-female.xml index 51305dda..b60d5e8f 100644 --- a/graphics/sprites/equipment/weapons/sword-long-female.xml +++ b/graphics/sprites/equipment/weapons/sword-long-female.xml @@ -19,19 +19,15 @@ <action name="walk" imageset="sword-long"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="sword-long"> diff --git a/graphics/sprites/equipment/weapons/sword-long-male.xml b/graphics/sprites/equipment/weapons/sword-long-male.xml index 51305dda..b60d5e8f 100644 --- a/graphics/sprites/equipment/weapons/sword-long-male.xml +++ b/graphics/sprites/equipment/weapons/sword-long-male.xml @@ -19,19 +19,15 @@ <action name="walk" imageset="sword-long"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="sword-long"> diff --git a/graphics/sprites/equipment/weapons/sword-short-female.xml b/graphics/sprites/equipment/weapons/sword-short-female.xml index dd04f384..78a0b43f 100644 --- a/graphics/sprites/equipment/weapons/sword-short-female.xml +++ b/graphics/sprites/equipment/weapons/sword-short-female.xml @@ -19,19 +19,15 @@ <action name="walk" imageset="sword-short"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="sword-short"> diff --git a/graphics/sprites/equipment/weapons/sword-short-male.xml b/graphics/sprites/equipment/weapons/sword-short-male.xml index dd04f384..78a0b43f 100644 --- a/graphics/sprites/equipment/weapons/sword-short-male.xml +++ b/graphics/sprites/equipment/weapons/sword-short-male.xml @@ -19,19 +19,15 @@ <action name="walk" imageset="sword-short"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="sit" imageset="sword-short"> diff --git a/graphics/sprites/equipment/weapons/wand-female.xml b/graphics/sprites/equipment/weapons/wand-female.xml index c0d89d8b..b7a54377 100644 --- a/graphics/sprites/equipment/weapons/wand-female.xml +++ b/graphics/sprites/equipment/weapons/wand-female.xml @@ -33,19 +33,15 @@ <action name="walk" imageset="wand"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> - <end/> </animation> </action> <action name="attack" imageset="wand"> diff --git a/graphics/sprites/equipment/weapons/wand-male.xml b/graphics/sprites/equipment/weapons/wand-male.xml index a2c6ea30..4d5f8b8b 100644 --- a/graphics/sprites/equipment/weapons/wand-male.xml +++ b/graphics/sprites/equipment/weapons/wand-male.xml @@ -33,19 +33,15 @@ <action name="walk" imageset="wand"> <animation direction="down"> <sequence offsetY="32" start="0" end="6" delay="75"/> - <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="18" end="24" delay="75"/> - <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="36" end="42" delay="75"/> - <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="54" end="60" delay="75"/> - <end/> </animation> </action> <action name="attack" imageset="wand"> |