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Diffstat (limited to 'graphics/sprites/equipment/weapons/sword-long-male.xml')
-rw-r--r--graphics/sprites/equipment/weapons/sword-long-male.xml6
1 files changed, 5 insertions, 1 deletions
diff --git a/graphics/sprites/equipment/weapons/sword-long-male.xml b/graphics/sprites/equipment/weapons/sword-long-male.xml
index 462618fb..51305dda 100644
--- a/graphics/sprites/equipment/weapons/sword-long-male.xml
+++ b/graphics/sprites/equipment/weapons/sword-long-male.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
<sprite name="player" action="stand" variants="135" variant_offset="1">
- <imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-long.png|B;R;" width="128" height="128"/>
+ <imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-long.png|B;R" width="128" height="128"/>
<action name="default" imageset="sword-long"/>
<action name="stand" imageset="sword-long">
<animation direction="down">
@@ -19,15 +19,19 @@
<action name="walk" imageset="sword-long">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
+ <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
+ <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
+ <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
+ <end/>
</animation>
</action>
<action name="sit" imageset="sword-long">